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Scalable synchronization of events among server and clients with varying lag-times

  • US 8,688,861 B2
  • Filed: 10/09/2012
  • Issued: 04/01/2014
  • Est. Priority Date: 10/08/2010
  • Status: Active Grant
First Claim
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1. A method of interacting with a plurality of mobile devices, the method comprising using a server comprising a memory coupled to a processor for:

  • receiving input from each of the plurality of devices;

    aggregating the input to create an aggregate result;

    sending the aggregate result to each of the plurality of devices;

    instructing each of the plurality of devices to calculate a delay time based on a server timepacket and to display the aggregate result after the delay time elapses; and

    receiving a timepacket from each of the plurality of devices and replying with the server timepacket, thereby causing the plurality of devices to all display the aggregate result within seconds of each other.

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