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Method and terminal for video processing

  • US 8,693,840 B2
  • Filed: 12/09/2010
  • Issued: 04/08/2014
  • Est. Priority Date: 04/07/2010
  • Status: Active Grant
First Claim
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1. A method for video processing, comprising:

  • starting image pre-capture processing when a real-time video image receiving terminal plays a real-time video picture and receives an image pre-capture instruction, and controlling the terminal to suspends playing of the real-time picture but to play pictures of a period before a moment of playing the real-time picture for a user to process the pictures played back;

    wherein while the real-time video image receiving terminal plays a real-time video picture, real-time video data is stored into an cache area of a memory of the terminal;

    wherein the memory is configured as two cache areas, namely, an odd-number cache area and an even-number cache area;

    the data are stored into the odd-number cache area and the even-number cache area respectively according to frame headers;

    wherein when the user starts the image pre-capture processing, a digital processor of the terminal stops transmitting real-time image data to a display but reads data out from the cache areas;

    data in the two cache areas are updated alternatively;

    in a first clock period, real-time data is stored into the odd-number cache area, while data is read out from the highest bit address of the odd-number cache area;

    in a next clock period, real-time data is stored into the even-number cache area while the odd-number cache area is not updated, and data is still read out from the highest bit address of the odd-number cache area;

    in a third clock period, real-time data is stored into the odd-number cache area while the even-number cache area is not updated, and data is read out from the highest bit address of the even-number cache area;

    in a fourth clock period, real-time data is stored into the even-number cache area, while data is read out from the highest bit address of the even-number cache area; and

    so on;

    data of one frame is transmitted to a multimedia processor for two continuous clock periods.

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