Spontaneous player preferences
First Claim
Patent Images
1. A portable electronic device, comprising:
- a processor operative with a spontaneous interest data application to acquire a plurality of spontaneous interest data based on at least one user action, the at least one user action being used to capture an image or identification of the spontaneous interest data, the plurality of spontaneous interest data associated with a gaming establishment having image or identification being presented throughout the gaming establishment;
a memory configured to store the plurality of spontaneous interest data and the spontaneous interest data application; and
a data transfer interface configured to transfer the plurality of spontaneous interest data to a second device;
wherein the spontaneous interest data application saves the plurality of spontaneous interest data to the memory.
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Accused Products
Abstract
An apparatus, method, and system to present at least one game offering on a display of a gaming machine may include a portable electronic device having a processor operative with a spontaneous interest data application to acquire spontaneous interest data. A memory may store the spontaneous interest data and the spontaneous interest data application. The spontaneous interest data application may save the spontaneous interest data to the memory, and a data transfer interface can transfer the spontaneous interest data to a second device.
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Citations
33 Claims
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1. A portable electronic device, comprising:
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a processor operative with a spontaneous interest data application to acquire a plurality of spontaneous interest data based on at least one user action, the at least one user action being used to capture an image or identification of the spontaneous interest data, the plurality of spontaneous interest data associated with a gaming establishment having image or identification being presented throughout the gaming establishment; a memory configured to store the plurality of spontaneous interest data and the spontaneous interest data application; and a data transfer interface configured to transfer the plurality of spontaneous interest data to a second device; wherein the spontaneous interest data application saves the plurality of spontaneous interest data to the memory. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for presenting at least one game offering on a display of a gaming device, comprising:
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receiving a plurality of spontaneous interest data stored on a portable electronic device, the plurality of spontaneous interest data associated with an image or unique identification presented throughout a gaming establishment; evaluating the plurality of spontaneous interest data to determine the at least one game offering for a user; and presenting a user interface on the display of the gaming device, the user interface operating on the at least one game offering. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
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20. A spontaneous player preferences system, comprising:
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at least one portable electronic device configured to acquire a plurality of spontaneous interest data based on a user action, each of the at least portable electronic devices including; a processor operative with a spontaneous interest data application to acquire the plurality of spontaneous interest data, the at least one user action being used to capture an image or identifier of the spontaneous interest data, the plurality of spontaneous interest data associated with a gaming establishment having image or identification of the spontaneous interest data presented throughout the gaming establishment; a memory configured to store the plurality of spontaneous interest data and the spontaneous interest data application; and a data transfer interface configured to transfer the plurality of spontaneous interest data, wherein the spontaneous interest data application saves the plurality of spontaneous interest data to the memory; a gaming device configured to communicate with the at least one portable electronic device via the data transfer interface to receive the plurality of spontaneous interest data, the gaming device configured to present at least one user interest offerings for a user based upon the plurality spontaneous interest data; and a gaming server configured to communicate with the at least one portable electronic device and the gaming device, the gaming server configured to evaluate the plurality of spontaneous interest data to determine the at least one user interest offerings being presented on the gaming device. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A method for sharing spontaneous interest data between at least two spontaneous interest data applications operative to run on at least one portable electronic device, comprising:
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obtaining, by the at least one portable electronic device, an image or a unique identifier associated with each of a plurality of spontaneous interest data at a gaming establishment, the gaming establishment having image or unique identifier data being presented throughout the gaming establishment; establishing communication between at least one spontaneous interest data application with a second spontaneous interest data application on a network-; presenting a user interface on the at least one portable electronic device, the user interface presenting at least one portion of spontaneous interest data to be shared, the at least one portion of spontaneous interest data to be shared is acquired by the at least one portable electronic device while the at least one portable electronic device is located at the gaming establishment; selecting from the user interface at least one spontaneous interest data to be shared; and transferring the at least one selected spontaneous interest data from the at least one spontaneous interest data application operative to run on at least one portable electronic device to a second spontaneous interest data application. - View Dependent Claims (31, 32, 33)
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Specification