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Manual and camera-based avatar control

  • US 8,702,507 B2
  • Filed: 09/20/2011
  • Issued: 04/22/2014
  • Est. Priority Date: 04/28/2011
  • Status: Active Grant
First Claim
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1. A method of controlling a computer game system comprising:

  • receiving a stream of images from an image capture device depicting at least one player of a game;

    determining a part position of the player by analyzing the stream of images;

    receiving player manual input from a hand operated controller operated by the player;

    displaying a computer game at a display being viewed by the at least one player the display comprising at least one avatar and an environment;

    checking that a plurality of player conditions are met, at least one of the conditions being the player having only one hand on the hand operated controller or the player having one hand greater than a threshold distance away from the controller; and

    controlling the display of the avatar, once the player conditions are met, on the basis of both the determined player part position and the manual input from the controller.

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