Simulated head mounted display system and method
First Claim
Patent Images
1. A simulator for training in simulation to a user, said simulator comprising:
- a display screen arrangement supported so as to be viewed by the user;
a simulation computer system having computer accessible data storage storing scene data defining a virtual environment of the simulation and virtual objects therein, said simulation computer system generating out-the-window (OTW) scenery video from the scene data, and causing the OTW scenery video to be displayed on the display screen arrangement in real time as OTW scenery visible to the user;
a tracking apparatus continually sensing a position of the head of the user or a portion thereof in real time and generating from said sensing a tracking signal containing tracking data from which current time-varying locations of the eyes of the user can be determined, and transmitting said tracking signal to the simulation computer system;
a head-mounted display (HMD) configured to be supported on the head of the user, said HMD having an eye display over one of the eyes of the user configured to display to said eye of the user HMD imagery video so that an eye of the user sees the OTW scenery video on the screen arrangement there through with the HMD imagery video superimposed thereon;
said simulation computer system supporting a three-dimensional model of the simulator including data defining a virtual screen arrangement corresponding to the display screen arrangement in the simulator;
the simulator computer system generating said HMD imagery video as a sequence of HMD images each corresponding to a respective point in time by rendering each frame by first generating a starting HMD image corresponding to HMD imagery for a predetermined projection point that is fixed relative to the position of the head of the user based on the data of the tracking signal, and then rendering the HMD image as a view from the location of said eye in the three-dimensional model of the virtual screen arrangement with said starting HMD image projected there against from the projection point.
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Abstract
To overcome problems with vergence, a binocular head mounted display (HMD) is used in a simulator in which an out-the-window scene is displayed in real time on a screen arrangement. Imagery for the left and right eyes of the HMD is derived by generating a starting HMD image for a Cyclops viewpoint between the user'"'"'s eves, and then rendering respective views for each eve from the position of the eye in a virtual 3D model of the screen arrangement, wherein the starting HMD image is frustum projected against the screen arrangement of the 3D model.
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Citations
20 Claims
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1. A simulator for training in simulation to a user, said simulator comprising:
- a display screen arrangement supported so as to be viewed by the user;
a simulation computer system having computer accessible data storage storing scene data defining a virtual environment of the simulation and virtual objects therein, said simulation computer system generating out-the-window (OTW) scenery video from the scene data, and causing the OTW scenery video to be displayed on the display screen arrangement in real time as OTW scenery visible to the user;
a tracking apparatus continually sensing a position of the head of the user or a portion thereof in real time and generating from said sensing a tracking signal containing tracking data from which current time-varying locations of the eyes of the user can be determined, and transmitting said tracking signal to the simulation computer system;
a head-mounted display (HMD) configured to be supported on the head of the user, said HMD having an eye display over one of the eyes of the user configured to display to said eye of the user HMD imagery video so that an eye of the user sees the OTW scenery video on the screen arrangement there through with the HMD imagery video superimposed thereon;
said simulation computer system supporting a three-dimensional model of the simulator including data defining a virtual screen arrangement corresponding to the display screen arrangement in the simulator;
the simulator computer system generating said HMD imagery video as a sequence of HMD images each corresponding to a respective point in time by rendering each frame by first generating a starting HMD image corresponding to HMD imagery for a predetermined projection point that is fixed relative to the position of the head of the user based on the data of the tracking signal, and then rendering the HMD image as a view from the location of said eye in the three-dimensional model of the virtual screen arrangement with said starting HMD image projected there against from the projection point. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
- a display screen arrangement supported so as to be viewed by the user;
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14. A method for simulating a vehicle for a user, said method comprising:
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providing a simulation station simulating the vehicle and in which the user is accommodated during simulation, said simulation station including a display screen supported fixedly so as to be viewable to the user in the simulation and an HMD supported on the head of the user and having left and right eye displays through which the user can view the display screen over the left and right eyes of the user; displaying OTW imagery video in real time on the display screen, said OTW imagery video including rendered images of virtual objects in a virtual environment in which the simulation takes place as defined by scene data stored in a computer accessible memory and managed by a computer system administering the simulation; continually detecting positional information indicative of positions of the eyes of the user and transmitting a data signal containing said positional information to the computer system; generating in real time with said computer system left- and right-eye HMD imagery video comprising a series of left- and right-eye frames that are displayed on respective eye displays so that the user sees the HMD imagery superimposed over the OTW scenery; said generating of each of said frames comprising deriving a starting HMD image as seen from a predetermined projection point fixedly located relative to the head of the user, and deriving left- and right-eye HMD images that corresponds to a rendered view of a computer-supported three-dimensional model of the display screen as viewed from a viewpoint in the model corresponding to a current determined position of the left or the right eye respectively, wherein the starting image is projected onto the model; and displaying the left- and right-eye HMD imagery video on the left and right eye displays respectively. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification