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Perceived skill gaming machine and method

  • US 8,715,085 B2
  • Filed: 05/19/2010
  • Issued: 05/06/2014
  • Est. Priority Date: 02/15/2001
  • Status: Active Grant
First Claim
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1. A gaming machine comprising:

  • a processor;

    one or more controls operable by a player;

    a perceived skill game under control of the processor, the game awarding a number of points to the player based on the skill with which the player may operate the controls and determining a predetermined credit award to be paid at the conclusion of the game;

    a payscale based on the number of points awarded to the player further comprising a plurality of possible credit awards including the predetermined credit award; and

    an indicator configured to indicate the predetermined credit award on the payscale at the conclusion of the game.

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