Consumer access systems and for providing same
First Claim
1. A user front-end human interface system for allowing a user to access and control the presentation of multiple assets from asset providers, the assets comprising at least one of video, audio, graphics, script, information, functionality, and controls, using a front-end human interface on a user-controllable access device, within an access environment, the system comprising:
- a network device, storing computer program code, the network device being spaced apart from the access device;
wherein the front-end human interface is other than a dynamically loaded web page and defined by software that is at least partially located;
on the network device and is dynamically loaded onto a user'"'"'s access device in response to the user'"'"'s access device connecting to the network device;
the front-end human interface being configured to selectively be at least one of loaded and updated, in the access device;
the front-end human interface including a series of objects specifically selected based on the capabilities of the access device in which it is to be loaded;
the front-end human interface allowing for the display and user interaction with a plurality of windows including at least two types of windows selected from the following three types;
monitor windows for preview-level access to assets;
onscreen windows for high-quality-level access to assets; and
companion windows for providing video, audio, pictorial, textural, informational or commercial asset offerings or access to system controls;
at least one of the monitor, onscreen and companion windows being equipped with user controls that allow the user to;
enable and disable asset interaction or control; and
send an asset from a monitor window to an onscreen window.
1 Assignment
0 Petitions
Accused Products
Abstract
Apparatus and methods for providing enhanced consumer access to information sources and controllable entities. An Access device can be a stand alone device such as a DVD player in which the DVD disk contains the back-end information network. Other Access devices obtain the back-end information network from remote sources. By way of a specific example, the consumer can then view a game and interactively select every television camera located at the game venue.
16 Citations
44 Claims
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1. A user front-end human interface system for allowing a user to access and control the presentation of multiple assets from asset providers, the assets comprising at least one of video, audio, graphics, script, information, functionality, and controls, using a front-end human interface on a user-controllable access device, within an access environment, the system comprising:
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a network device, storing computer program code, the network device being spaced apart from the access device; wherein the front-end human interface is other than a dynamically loaded web page and defined by software that is at least partially located; on the network device and is dynamically loaded onto a user'"'"'s access device in response to the user'"'"'s access device connecting to the network device; the front-end human interface being configured to selectively be at least one of loaded and updated, in the access device; the front-end human interface including a series of objects specifically selected based on the capabilities of the access device in which it is to be loaded; the front-end human interface allowing for the display and user interaction with a plurality of windows including at least two types of windows selected from the following three types; monitor windows for preview-level access to assets; onscreen windows for high-quality-level access to assets; and companion windows for providing video, audio, pictorial, textural, informational or commercial asset offerings or access to system controls; at least one of the monitor, onscreen and companion windows being equipped with user controls that allow the user to; enable and disable asset interaction or control; and send an asset from a monitor window to an onscreen window. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A user front-end human interface system for allowing a user to access and control the presentation of multiple assets from asset providers, the assets comprising at least one of video, audio, graphics, script, information, functionality and controls, using a front-end human interface on a user-controllable access device, the system comprising:
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an access device; wherein the front-end human interface is other than a dynamically loaded web page and defined by computer program code that is at least partially located on the access device; the front-end human interface including an object specifically selected based on the capabilities of the access device and being configured to selectively be at least one of loaded and updated, in the access device; the front-end human interface allowing for the display and user interaction with a plurality of windows including at least two types of windows selected from the following three types; monitor windows for access to assets at a first quality level; onscreen windows for access to assets at a second quality level higher than the first quality level; and companion windows for providing video, audio, pictorial, textural, informational or commercial asset offerings; at least one of the monitor, onscreen and companion windows being equipped with user controls that allow the user to; enable and disable asset interaction or control; and transfer an asset from one window type to another window type. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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36. A method of defining a user front-end human interface for allowing a user to access and control the presentation of assets from asset providers using an access device, the method comprising:
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defining the front-end human interface using computer program code that is configured to be partially or entirely located on at least one of; the access device; and a network device; loading and updating the front-end human interface; the front-end human interface being other than a dynamically loaded web page and allowing for the display and user interaction with a plurality of windows including at least two types of windows selected from the following three types; monitor windows for access to assets at a first quality level; onscreen windows for access to assets at a second quality level higher than the first quality level; and companion windows for providing video, audio, pictorial, textural, informational or commercial asset offerings; and the front-end human interface including user controls to; enable and disable asset interaction or control transfer an asset from one window type to another window type.
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37. A user front-end human interface system for allowing a user to access and control the presentation of multiple assets from asset providers, the assets comprising at least one of video, audio, graphics, script, information, functionality and controls, using a front-end human interface on a plurality of user-controllable access devices, the system comprising:
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a plurality of access devices; wherein the front-end human interface is other than a dynamically loaded web page and defined by computer program code that is at least partially located on the access devices; the front-end human interface including objects specifically selected based on the capabilities of respective access devices and being configured to selectively be at least one of loaded and updated, in the access devices; the front-end human interface allowing for the display and user interaction with a plurality of windows over multiple access devices, including at least two types of windows selected from the following three types; monitor windows for access to assets at a first quality level; onscreen windows for access to assets at a second quality level higher than the first quality level; and companion windows for providing video, audio, pictorial, textural, informational or commercial asset offerings; at least one of the monitor, onscreen and companion windows being equipped with user controls that allow the user to; enable and disable asset interaction or control; and transfer an asset from one window type to at least one window type. - View Dependent Claims (38, 39, 40, 41)
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42. A method of defining a user front-end human interface for allowing a user to access and control the presentation of assets from asset providers using multiple access devices, the method comprising:
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defining the front-end human interface to be other than a dynamically loaded web page using computer program code that is configured to be partially or entirely located on at least one of; the access devices; and a network device; loading and updating the front-end human interface; the front-end human interface including objects specifically selected based on the capabilities of respective access devices and being configured to selectively be at least one of loaded and updated, in the access devices; the front-end human interface allowing for the display and user interaction with a plurality of windows including at least two types of windows selected from the following three types; monitor windows for access to assets at a first quality level; onscreen windows for access to assets at a second quality level higher than the first quality level; and companion windows for providing video, audio, pictorial, textural, informational or commercial asset offerings; and the front-end human interface including user controls to; enable and disable asset interaction or control; and transfer an asset from one window type to at least one window type; and one of the access devices having one of the windows and at least one of the other access devices having one of the windows. - View Dependent Claims (43, 44)
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Specification