Methods and apparatus for enhanced play in lottery and gaming environments
First Claim
1. A method for electronic game play involving one or more users of a system in an electronic environment, comprising the steps of:
- displaying a plurality of virtual players including both their image and description of their play characteristics, the virtual players having differing play characteristics,receiving from the one or more users a selection indicating an association with one of the plurality of virtual players,displaying a simulated game using the one or more virtual players,compensating for the differing player characteristics such that probabilities of winning are uniform among the one or more users by applying a system generated weighting to equalize the probability of winning by the virtual players,identifying a subset of the one or more virtual players as being winners of the simulated game, andawarding a win to the one or more users if the selection indicating an association with one of the plurality of virtual players is in the subset of virtual players.
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Abstract
Methods and apparatus for game play using virtual players, sometimes referred to herein as vBots, is disclosed. In one aspect, a method for game play involves the use of the system electronic system environment described herein, wherein one or more virtual players are displayed to the player of the game, preferably, the virtual players have differing play characteristics, receiving from the user association with a selection of a virtual player, displaying a simulated game using the virtual players, identifying a subset of the virtual players as being winners of the simulated game, and awarding a win to the lottery user if the selected virtual player is in the subset of virtual players.
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Citations
33 Claims
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1. A method for electronic game play involving one or more users of a system in an electronic environment, comprising the steps of:
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displaying a plurality of virtual players including both their image and description of their play characteristics, the virtual players having differing play characteristics, receiving from the one or more users a selection indicating an association with one of the plurality of virtual players, displaying a simulated game using the one or more virtual players, compensating for the differing player characteristics such that probabilities of winning are uniform among the one or more users by applying a system generated weighting to equalize the probability of winning by the virtual players, identifying a subset of the one or more virtual players as being winners of the simulated game, and awarding a win to the one or more users if the selection indicating an association with one of the plurality of virtual players is in the subset of virtual players. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A method for electronic game play involving one or more users of a system in an electronic environment, comprising the steps of:
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displaying a plurality of virtual players including both their image and description of their play characteristics, the virtual players having differing play characteristics, receiving from the one or more users a selection indicating an association with one of the plurality of virtual players, displaying a simulated game using the one or more virtual players, compensating for the differing player characteristics such that system generated probabilities of winning is are uniform among the one or more users, identifying a subset of the one or more virtual players as being winners of the simulated game, the outcome of the game being predetermined, and awarding a win to the one or more users if the selection indicating an association with one of the plurality of virtual players is in the subset of virtual players. - View Dependent Claims (25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification