Gaming device having a plurality of wildcard symbol patterns
First Claim
Patent Images
1. A gaming system comprising:
- at least one input device;
at least one processor;
at least one display device; and
at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) display a game associated with a plurality of non-wild symbols and at least one wild symbol, said symbols displayable at a plurality of symbol positions in a symbol matrix;
(b) cause a pick of one of a plurality of different patterns of the symbol positions, each of the different patterns of the symbol positions including at least two predefined symbol positions in the symbol matrix; and
(c) for a play of the game;
(i) display the wild symbol at each of the predefined symbol positions in the symbol matrix included in the picked pattern;
(ii) independent from and in addition to the pick of said pattern, randomly generate a plurality of the non-wild symbols;
(iii) after the wild symbol is displayed at each of the predefined symbol positions in the symbol matrix included in the picked pattern, display the generated non-wild symbols at a plurality of the symbol positions in the symbol matrix;
(iv) determine any awards associated with any winning combinations of the displayed symbols; and
(v) display any determined awards.
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Accused Products
Abstract
A gaming device which includes a variety of methods to allow the player to select patterns of wildcard symbols, from a plurality of wildcard symbol patterns, and use those patterns during subsequent games. One embodiment allows the player to select a pattern of wildcard symbols and use the selected pattern during a free spin bonus game.
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Citations
20 Claims
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1. A gaming system comprising:
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at least one input device; at least one processor; at least one display device; and at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a game associated with a plurality of non-wild symbols and at least one wild symbol, said symbols displayable at a plurality of symbol positions in a symbol matrix; (b) cause a pick of one of a plurality of different patterns of the symbol positions, each of the different patterns of the symbol positions including at least two predefined symbol positions in the symbol matrix; and (c) for a play of the game; (i) display the wild symbol at each of the predefined symbol positions in the symbol matrix included in the picked pattern; (ii) independent from and in addition to the pick of said pattern, randomly generate a plurality of the non-wild symbols; (iii) after the wild symbol is displayed at each of the predefined symbol positions in the symbol matrix included in the picked pattern, display the generated non-wild symbols at a plurality of the symbol positions in the symbol matrix; (iv) determine any awards associated with any winning combinations of the displayed symbols; and (v) display any determined awards. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of operating a gaming system, said method comprising:
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(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one display device to display a game associated with a plurality of non-wild symbols and at least one wild symbol, said symbols displayable at a plurality of symbol positions in a symbol matrix; (b) causing the at least one processor to execute the plurality of instructions to cause a pick of one of a plurality of different patterns of the symbol positions, each of the different patterns of the symbol positions including at least two predefined symbol positions in the symbol matrix; and (c) for a play of the game, causing the at least one processor to execute the plurality of instructions to; (i) operate with the at least one display device to display the wild symbol at each of the predefined symbol positions in the symbol matrix included in the picked pattern; (ii) independent from and in addition to the pick of said pattern, randomly generate a plurality of the non-wild symbols; (iii) after the wild symbol is displayed at each of the predefined symbol positions in the symbol matrix included in the picked pattern, operate with the at least one display device to display the generated non-wild symbols at a plurality of the symbol positions in the symbol matrix; (iv) determine any awards associated with any winning combinations of the displayed symbols; and (v) operate with the at least one display device to display any determined awards. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14)
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15. A non-transitory computer readable medium storing a plurality of instructions which, when executed by at least one processor, cause the at least one processor to:
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(a) cause at least one display device to display a game associated with a plurality of non-wild symbols and at least one wild symbol, said symbols displayable at a plurality of symbol positions in a symbol matrix; (b) cause a pick of one of a plurality of different patterns of the symbol positions, each of the different patterns of the symbol positions including at least two predefined symbol positions in the symbol matrix; and (c) for a play of the game; (i) cause the at least one display device to display the wild symbol at each of the predefined symbol positions in the symbol matrix included in the picked pattern; (ii) independent from and in addition to the pick of said pattern, randomly generate a plurality of the non-wild symbols; (iii) after the wild symbol is displayed at each of the predefined symbol positions in the symbol matrix included in the picked pattern, cause the at least one display device to display the generated non-wild symbols at a plurality of the symbol positions in the symbol matrix; (iv) determine any awards associated with any winning combinations of the displayed symbols; and (v) cause the at least one display device to display any determined awards. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification