Visual three dimensional simulation system and method
First Claim
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1. A computer implemented method comprising:
- receiving an object representative of a new element of a scene to be simulated;
providing a probabilistic prediction of coordinates of the new element in the scene;
placing the new element in the scene as a function of rules for combining objects in the scene; and
providing a visual representation of the simulated scene including the new element;
wherein the combining rules for placing objects in the scene include leaving an existing voxel representing an element untouched, using an incoming voxel of the new element, and using a combination of both; and
wherein the combination rules comprise spatio-probabilistic model probabilities rules.
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Abstract
A system and method receive an object representative of a new element of a scene to be simulated. A probabilistic prediction of coordinates of the new element in the scene is provided. The new element is placed in the scene as a function of rules for combining probabilistic nature objects in the scene. A visual representation of the simulated scene including the new element is also provided for display.
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Citations
19 Claims
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1. A computer implemented method comprising:
- receiving an object representative of a new element of a scene to be simulated;
providing a probabilistic prediction of coordinates of the new element in the scene;
placing the new element in the scene as a function of rules for combining objects in the scene; and
providing a visual representation of the simulated scene including the new element;wherein the combining rules for placing objects in the scene include leaving an existing voxel representing an element untouched, using an incoming voxel of the new element, and using a combination of both; and wherein the combination rules comprise spatio-probabilistic model probabilities rules. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
- receiving an object representative of a new element of a scene to be simulated;
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10. A system comprising:
- a procedure running on a computer to receive an object representative of a new element of a scene to be simulated;
a procedure running on the computer to provide a probabilistic prediction of coordinates of the new element in the scene;
a procedure running on the computer to place the new element in the scene as a function of rules for combining objects in the scene; and
a device to provide a visual representation of the simulated scene including the new element;wherein the procedure to place the new element in the scene leaves an existing voxel representing an element untouched, using an incoming voxel of the new element, and using a combination of both; and wherein the procedure to place the new element in the scene utilizes spatio-probabilistic model probabilities rules. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
- a procedure running on a computer to receive an object representative of a new element of a scene to be simulated;
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19. A computer readable device having instruction stored thereon to cause a computer to execute a method, the method comprising:
- receiving an object representative of a new element of a scene to be simulated;
providing a probabilistic prediction of coordinates of the new element in the scene;
placing the new element in the scene as a function of rules for combining objects in the scene wherein the rules for combining objects comprise, wherein the rules for combining objects comprise spatio-probabilistic model probabilities rules; and
providing a visual representation of the simulated scene including the new element.
- receiving an object representative of a new element of a scene to be simulated;
Specification