Method and apparatus for modifying gaming machines to provide supplemental or modified functionality
First Claim
1. A method in an electronic gaming machine comprising:
- receiving, by a first processor, electronic input data from a touch screen video display coupled to the electronic gaming machine associated with a play of a wager-based game;
determining, by the first processor, electronically an amount to be paid for the play of the wager-based game;
generating, by the first processor, a first signal including first electronic media data associated with the play of a wager-based game in accordance with the received electronic input from the touch screen video display including an amount won or lost;
outputting at a first time, under control of the first processor, the first signal to an output device;
receiving, in one of the first processor or a second processor, second electronic media data from a remote server;
generating, under control of one of the first processor or the second processor, a substitute signal based upon the first signal and the second electronic media data;
outputting, at a second time, under control of the first processor or the second processor the substitute signal to the output device on the electronic gaming machine;
receiving an electronic cash-out signal; and
in response to the electronic cash-out signal, determining a cash-out balance; and
dispensing printed scrip redeemable for the cash-out balance including the amount to be paid.
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Accused Products
Abstract
A method, apparatus, and article of manufacture for transferring credits from one gaming device to another via the use of coded scrip is disclosed. The method comprises the steps of accepting a cash-out command in the gaming device, scanning a magnetically manifested code uniquely identifying a scrip stored in the gaming device, transmitting a cash-out message comprising the code to a remote processor having access to a database configured to store and retrieve codes from a plurality of gaming devices, receiving a scrip dispense message from the remote processor, and dispensing the scrip. The apparatus comprises a scrip storage unit, a scrip dispensing unit having a scrip transducer for reading and recording a magnetically manifested code on a scrip retrieved from the scrip storage unit, and a processor, communicatively coupled to the scrip transducer and a remote computer having access to a database for storing and retrieving code information from the plurality of gaming devices.
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Citations
25 Claims
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1. A method in an electronic gaming machine comprising:
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receiving, by a first processor, electronic input data from a touch screen video display coupled to the electronic gaming machine associated with a play of a wager-based game; determining, by the first processor, electronically an amount to be paid for the play of the wager-based game; generating, by the first processor, a first signal including first electronic media data associated with the play of a wager-based game in accordance with the received electronic input from the touch screen video display including an amount won or lost; outputting at a first time, under control of the first processor, the first signal to an output device; receiving, in one of the first processor or a second processor, second electronic media data from a remote server; generating, under control of one of the first processor or the second processor, a substitute signal based upon the first signal and the second electronic media data; outputting, at a second time, under control of the first processor or the second processor the substitute signal to the output device on the electronic gaming machine; receiving an electronic cash-out signal; and in response to the electronic cash-out signal, determining a cash-out balance; and dispensing printed scrip redeemable for the cash-out balance including the amount to be paid. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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Specification