Wager gaming voting leaderboard
First Claim
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1. A wager gaming method comprising:
- causing at least one processor to execute a plurality of instructions to select a plurality of candidates for participation in a poll;
causing the at least one processor to execute the plurality of instructions to operate with at least one input device to receive, from each player in a plurality of players, input indicating a quantity of one or more voting points to be applied to a candidate in the plurality of candidates, wherein;
the quantity of voting points for each player is drawn from one or more voting points associated with the player in response to one or more trigger events occurring during wagering game play of the player, anda finite number of voting points are available for association with the players;
causing the at least one processor to execute the plurality of instructions to tally, for each candidate, a total number of voting points applied to the candidate by all of the players in the plurality of players;
causing the at least one processor to execute the plurality of instructions to determine, based on the total number of voting points for each candidate, a first candidate of the plurality of candidates with a highest number of total voting points; and
causing the at least one processor to execute the plurality of instructions to operate with at least one display device to display candidate information and voting information based on input received from one or more of the players in the plurality of players.
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Abstract
Techniques and equipment for providing a voting point leaderboard system are provided. Players playing wagering games may be awarded voting points for use in a poll with a plurality of candidates in exchange for game-play related activity. Players voting for the winning candidate in the poll may be given an award. Polls may include candidates which may be involved in a real-world contest. Players may be rewarded for voting for the candidate which wins the real-world contest.
103 Citations
26 Claims
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1. A wager gaming method comprising:
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causing at least one processor to execute a plurality of instructions to select a plurality of candidates for participation in a poll; causing the at least one processor to execute the plurality of instructions to operate with at least one input device to receive, from each player in a plurality of players, input indicating a quantity of one or more voting points to be applied to a candidate in the plurality of candidates, wherein; the quantity of voting points for each player is drawn from one or more voting points associated with the player in response to one or more trigger events occurring during wagering game play of the player, and a finite number of voting points are available for association with the players; causing the at least one processor to execute the plurality of instructions to tally, for each candidate, a total number of voting points applied to the candidate by all of the players in the plurality of players; causing the at least one processor to execute the plurality of instructions to determine, based on the total number of voting points for each candidate, a first candidate of the plurality of candidates with a highest number of total voting points; and causing the at least one processor to execute the plurality of instructions to operate with at least one display device to display candidate information and voting information based on input received from one or more of the players in the plurality of players. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A wager gaming system comprising:
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one or more servers; a plurality of player input stations; and a display device, wherein the one or more servers are configured to; select a plurality of candidates for participation in a poll; receive, from the plurality of player inputs stations, input indicating a quantity of one or more voting points to be applied by each player in a plurality of players to a candidate in the plurality of candidates, wherein; the quantity of voting points for each player is drawn from one or more voting points associated with the player in response to one or more trigger events occurring during wagering game play of the player, and a finite number of voting points are available for association with the players; tally, for each candidate, a total number of voting points applied to the candidate by all of the players in the plurality of players; determine, based on the total number of voting points for each candidate, a first candidate of the plurality of candidates with a highest number of total voting points; and instruct the display device to display candidate information and voting information based on input received from one or more of the players in the plurality of players. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A gaming machine comprising:
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a display device; an input device; a communications interface; and a logic device configured to; cause a plurality of candidates in a poll to be displayed on the display device; receive, via the input device, input indicating a quantity of one or more voting points to be applied by a first player in a plurality of players to a candidate in the plurality of candidates, wherein; the quantity of one or more voting points is drawn from one or more voting points associated with the first player in response to one or more trigger events occurring during wagering game play of the first player, and a finite number of voting points are available for association with the players in the plurality of players; and transmit, to a server via the communications interface, the quantity of voting points to apply towards the candidate. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26)
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Specification