Real-world items unlocking virtual items online and in video games
First Claim
1. A method, for use by a hardware processor, for providing access to a virtual object corresponding to a real object having a code stored thereon, wherein a user enters the code into a game console, the method comprising:
- receiving, by the hardware processor, the code from the game console;
confirming, by the hardware processor, a validity of the code;
granting to the game console, by the hardware processor, access to the virtual object, in response to confirming the validity of the code;
receiving, by the hardware processor, from the game console, account information associated with an account of the user;
authenticating, by the hardware processor, the account information received from the game console;
associating, by the hardware processor, the virtual object with the account of the user, in response to authenticating the account information received from the game console;
receiving, by the hardware processor, the account information associated with the account of the user from a networked application server in communication with a computer over a network, wherein the computer is separate from the game console;
authenticating, by the hardware processor, the account information received from the networked application server; and
granting to the computer, by the hardware processor, access to the virtual object associated with the account of the user, in response to authenticating the account information received from the networked application server.
1 Assignment
0 Petitions
Accused Products
Abstract
There is provided a system and method for providing access to a virtual object corresponding to a real object. There is provided a method comprising authenticating a user account for a networked application, confirming a validity of a user provided code, wherein the code is visible on the real object or on accompanying materials of the real object, and granting the user account access to the virtual object for use in the networked application in response to the confirming of the validity. As a result, users are enabled to enjoy interactions with real objects as well as corresponding virtual objects both in an offline video game context and in an online network application context.
7 Citations
12 Claims
-
1. A method, for use by a hardware processor, for providing access to a virtual object corresponding to a real object having a code stored thereon, wherein a user enters the code into a game console, the method comprising:
-
receiving, by the hardware processor, the code from the game console; confirming, by the hardware processor, a validity of the code; granting to the game console, by the hardware processor, access to the virtual object, in response to confirming the validity of the code; receiving, by the hardware processor, from the game console, account information associated with an account of the user; authenticating, by the hardware processor, the account information received from the game console; associating, by the hardware processor, the virtual object with the account of the user, in response to authenticating the account information received from the game console; receiving, by the hardware processor, the account information associated with the account of the user from a networked application server in communication with a computer over a network, wherein the computer is separate from the game console; authenticating, by the hardware processor, the account information received from the networked application server; and granting to the computer, by the hardware processor, access to the virtual object associated with the account of the user, in response to authenticating the account information received from the networked application server. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
-
Specification