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Method and system for providing a network gaming system

  • US 8,740,694 B2
  • Filed: 06/25/2012
  • Issued: 06/03/2014
  • Est. Priority Date: 11/14/1996
  • Status: Expired due to Fees
First Claim
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1. A method for providing a game system accessible over a wide area network by a plurality of users, comprising the steps:

  • receiving an identification of a user at a server;

    retrieving a number of units associated with the user;

    providing the number of units to a game client of the user;

    making the units available for use by the user within a plurality of games available in the game system;

    providing to the user a selection of the plurality of games available within the game system;

    executing on the server at least a majority of calculations for a game selected by the user and providing results to the game client using an application programming interface;

    updating the number of units associated with the user based on a game activity of the user occurring during the course of the game;

    receiving a request for at least one item that can be obtained by the user within the game system; and

    deducting from the number of units a specified number of units responsive to the step of receiving a request.

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