Method and interface for network gaming
DCFirst Claim
1. A method for providing a game interface for a multi-player game accessible over a wide area network by a plurality of users, comprising the steps:
- transmitting an identification of a user over a wide area network to a database server;
retrieving a number of units for use in playing the multi-player game and associated with the user from the database server;
executing the multi-player game on a display interface;
indicating on the display interface the number of units associated with the user during the executed game;
updating on the display interface the number of units granted to the user based on a game activity of the user during the executed game;
providing an executable link on the display interface for facilitating redemption of the units based on a selection of an item by the user other than for playing the executed game; and
deducting from the number of units associated with the user the specified number of units responsive to the redemption of the units by the user.
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Abstract
A method and interface for a network gaming system is disclosed. The invention includes a method for providing a game interface for a multi-player game accessible over a wide area network by a plurality of users. This method comprises transmitting an identification of a user over a wide area network to a database server; retrieving a number of units associated with the user from the database server; executing a game on a display; indicating on the display the number of units associated with the user; updating on the display the number of units granted to the user based on a game activity of the user; depicting a link on the display for allowing use of the units by the user; and deducting from the number of units the specified member of units responsive to the use of the units by the user.
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Citations
30 Claims
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1. A method for providing a game interface for a multi-player game accessible over a wide area network by a plurality of users, comprising the steps:
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transmitting an identification of a user over a wide area network to a database server; retrieving a number of units for use in playing the multi-player game and associated with the user from the database server; executing the multi-player game on a display interface; indicating on the display interface the number of units associated with the user during the executed game; updating on the display interface the number of units granted to the user based on a game activity of the user during the executed game; providing an executable link on the display interface for facilitating redemption of the units based on a selection of an item by the user other than for playing the executed game; and deducting from the number of units associated with the user the specified number of units responsive to the redemption of the units by the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A user interface through which a user at a client interacts in a multi-player game accessible over a wide area network by a plurality of users, the user interface comprising:
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a display with a log-in area to facilitate transmitting an identification of a user over a wide area network to a database server wherein, responsive to a log-in by the user, the user interface causes a number of units for use in playing the multi-player game and associated with the user to be retrieved from the database server; a game window on the display for displaying the multi-player game; a first status area on the display indicating the number of units associated with the user wherein the first status area updates to display the number of units granted to the user based on a game activity of the user in the multi-player game; an executable link on the display for facilitating redemption of the units based on a selection of an item by the user other than for playing the multi-player game, and wherein the first status area is updated by deducting from the number of units associated with the user the specified number of units responsive to the redemption of the units by the user. - View Dependent Claims (26, 27, 28, 29, 30)
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Specification