Systems and/or methods for stock portfolio based competitive simulations
First Claim
1. A computer system configured to facilitate a competitive simulation between a plurality of users, each said user having an associated team, the system comprising:
- processing resources including at least one processor, a memory, and a computer data, the processing resources being configured to selectively cooperate with one another to at least;
enable a plurality of teams to be built in accordance with the requirements of a pre-selected sport, each said team comprising a plurality of players, and each said player representing an asset having a value assigned by an associated market;
define games to be played between the teams;
for each said game, compare market-related metrics for the players of each team playing in the game, the market related metrics being provided by an application accessible by the computer system; and
determine, via at least said computer system, a winner of each said game based on the comparing.
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Abstract
The exemplary embodiments described herein relate to systems and/or methods for competitive simulations and, more particularly, to systems and/or methods in which users build stock portfolios that compete against each other, with the performance of each user'"'"'s stock portfolio being based on one or more stock market related metrics (e.g., price per share, market capitalization, volume of trade, etc.). A user'"'"'s portfolio may be formed and/or reformed so as to comply with certain predefined criteria (e.g., company traded on a particular exchange, company belonging to a particular market sector, etc.). The performance of each team/portfolio may be depicted using sports-related imagery (e.g., as teams on a football field, a basketball court, around a baseball diamond, etc.).
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Citations
20 Claims
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1. A computer system configured to facilitate a competitive simulation between a plurality of users, each said user having an associated team, the system comprising:
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processing resources including at least one processor, a memory, and a computer data, the processing resources being configured to selectively cooperate with one another to at least; enable a plurality of teams to be built in accordance with the requirements of a pre-selected sport, each said team comprising a plurality of players, and each said player representing an asset having a value assigned by an associated market; define games to be played between the teams; for each said game, compare market-related metrics for the players of each team playing in the game, the market related metrics being provided by an application accessible by the computer system; and determine, via at least said computer system, a winner of each said game based on the comparing. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer system configured to conduct a competitive simulation between a plurality of users in accordance with a theme tied to a selected sport, each said user having an associated team with a plurality of player positions fillable with players, the system comprising:
processing resources including at least one processor, a memory, and a computer data, the processing resources being configured to selectively cooperate with one another to at least; fill the positions on the teams via a draft, and/or enable the users to fill the positions on their teams via the draft, wherein each said player in the draft represents an asset having an objectively quantifiable market-based value discernable with reference to a data feed application accessible via the computer system; enable each said user to designate a lineup for that user'"'"'s team based on players drafted to that team and the positions associated with the selected sport; simulate team performances in predefined game scenarios of the competitive simulation, the performances being based on the values of the assets corresponding to the players in the lineups of the teams participating in the game scenarios as discerned with reference to the data feed application. - View Dependent Claims (13, 14, 15, 17, 18, 19, 20)
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16. The system of 15, wherein the team is penalized with one or more of a technical foul, a player being placed in a penalty box, and an ejection of a player, as appropriate for the selected sport.
Specification