Game system, game device, storage medium storing game program, and image generation method
First Claim
1. A game system comprising:
- a plurality of controller devices;
a portable display device that includes a camera and a display; and
a game device comprising;
a processing arrangement that includes at least one processor coupled to a memory device, the processing arrangement coupled to the plurality of controller devices and the portable display device, the processing arrangement configured to;
obtain respective first operation data representing operations performed on the plurality of controller devices;
obtain second operation data representing an operation performed on the portable display device; and
obtain data of a captured image captured by the camera;
control a plurality of first control objects that are located in a virtual space based on the respective first operation data; and
control an action of a second control object that is located in the virtual space based on the second operation data;
generate a first game image that includes a plurality of different game images respectively corresponding to the plurality of first control objects and at least a portion of the captured image;
generate a second game image that includes the second control object located in the virtual space;
output the first game image to a predetermined display device that is separate from the portable display device; and
output the second game image to the portable display device.
1 Assignment
0 Petitions
Accused Products
Abstract
An example game system includes a portable display that includes an image-capturing unit, and a display unit. The game device obtains first operation data representing an operation performed on a controller device, second operation data representing an operation performed on the portable display, and data of a image captured by the image-capturing unit. In a virtual space, an action of a first control object is controlled based on first operation data and an action of a second control object is controlled based on second operation data. The game device generates a first game image including a game image that represents the virtual space and corresponds to the first control object, and at least a portion of the captured image. The first game image is displayed on a predetermined display. The game device generates a second game image corresponding to the second control object, and displays the second game image.
79 Citations
31 Claims
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1. A game system comprising:
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a plurality of controller devices; a portable display device that includes a camera and a display; and a game device comprising; a processing arrangement that includes at least one processor coupled to a memory device, the processing arrangement coupled to the plurality of controller devices and the portable display device, the processing arrangement configured to; obtain respective first operation data representing operations performed on the plurality of controller devices; obtain second operation data representing an operation performed on the portable display device; and obtain data of a captured image captured by the camera; control a plurality of first control objects that are located in a virtual space based on the respective first operation data; and control an action of a second control object that is located in the virtual space based on the second operation data; generate a first game image that includes a plurality of different game images respectively corresponding to the plurality of first control objects and at least a portion of the captured image; generate a second game image that includes the second control object located in the virtual space; output the first game image to a predetermined display device that is separate from the portable display device; and output the second game image to the portable display device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A game system comprising:
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a portable display device that includes a camera and a display; and a game device that is separately provided from the portable display device, the game device comprising; a transceiver that is configured to receive operation data representing an operation performed on the portable display device, and a captured image captured by the camera; and a processing system that includes at least one processor coupled to a memory, the processing system configured to; control an action of a virtual object that is located in a virtual world based on the operation data; generate a first game image which includes;
1) an image of a view of the virtual world that includes the virtual object, and
2) at least some of the captured image;generate a second game image that represents the virtual space and corresponds to the virtual object; output the first game image to a predetermined display device separate from the portable display device; and output, using the transceiver, the second game image to the portable display device.
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12. A method for use with a game system that comprises a plurality of controller devices, a portable display device, and a game device, wherein the portable display device includes a camera and a display device, the method comprising:
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obtaining respective first operation data representing operations performed by the plurality of controller devices; obtaining second operation data representing an operation performed on the portable display device; obtaining data of a captured image that has been captured by the camera; controlling, using at least one processor of the game system, each one of a plurality of first control objects that are each located in a virtual space based on respective application of first operation data that represent operations performed by the plurality of controller devices; controlling, using the at least one processor of the game system, an action of a second control object located in the virtual space based on the second operation data; generating, using the at least one processor of the game system, a first game image that includes
1) a plurality of game images that respectively correspond to the plurality of first control objects that are located in the virtual space, and
2) at least a portion of the captured image;generating, using the at least one processor of the game system, a second game image that corresponds to the second control object located in the virtual space; displaying the first game image on a predetermined display device that is separate from the portable display device; and displaying the second game image on the display device of the portable display device. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A method for use with a game system comprising a portable display device and a game device that is separate from the portable display device, the portable display device comprising a camera and a display device, the game device comprising a processing system that includes at least one processor coupled to a memory and a transceiver that is configured to communicate with the portable display device, the method comprising:
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obtaining, using the transceiver of the game device, operation data representing an operation performed on the portable display device and a captured image captured by the camera; controlling, using the processing system of the game device, an action of a predetermined control object based on the operation data in a virtual space; generating, using the processing system of the game device, a first game image that includes
1) a game image that represents the virtual space and corresponds to the control object, and
2) at least a portion of the captured image;generating, using the processing system of the game device, a second game image that represents the virtual space and corresponds to the control object; displaying the first game image on a predetermined display device separate from the portable display device; and displaying the second game image on the display device of the portable display device.
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23. A game device capable of communicating with a plurality of controller devices and a portable display device, the game device comprising:
a processing system that includes at least one processor, the processing system configured to; receive first operation data that represents operations performed on each one of the plurality of controller devices; receive second operation data representing an operation performed on the portable display device; receive data of a captured image captured by a camera of the portable display device; control plural first control objects that are each located in a virtual space based on the first operation data; control an action of a second control object located in a virtual space based on the second operation data; generate a first game image which includes (1) plural game images that respectively correspond to the plural first control objects located in the virtual space and corresponds to the first control object and (2) at least a portion of the captured image; generate a second game image that represents the virtual space and corresponds to the second control object; cause the first game image to be output to a display device separate from the portable display device; and cause the second game image to be output to the portable display device.
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24. A game device capable of communicating with a portable display device that is separate from the game device, the game device comprising:
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a data obtaining unit that is, by using at least one processor of the game device, configured to obtain operation data representing an operation performed on the portable display device and a captured image captured by an image-capturing unit of the portable display device; an action control unit that is, by using the at least one processor of the game device, configured to control an action of a control object that is located in a virtual space based on the operation data; a first image generation unit that is, by using the at least one processor of the game device, configured to generate a first game image which includes (1) a game image that corresponds to the control object in the virtual space, and (2) at least a portion of the captured image; a second image generation unit that is, by using the at least one processor of the game device, configured to generate a second game image that corresponds to the control object located in the virtual space; a first image output unit that is, by using the at least one processor of the game device, configured to output the first game image to a predetermined display device separate from the portable display device; and a second image output unit that is, by using the at least one processor of the game device, configured to output the second game image to the portable display device.
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25. A non-transitory computer-readable storage medium storing a game program to be executed by a computer of a game device capable of communicating with plural controller devices and a portable display device, the game program comprising instructions that cause the computer to:
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acquire first operation data representing plural operations respectively performed on plural controller devices; acquire second operation data representing an operation performed on the portable display device; acquire data of a captured image that has been captured by a camera of the portable display device; control actions for plural control objects, each of which are located in a virtual space, based on the acquired first operation data; control an action of a second control object that is located in the virtual space based on the second operation data; generate a first game image to be displayed on a display device that is separate from the portable display device, the first game image including (1) plural game images being divided into separate areas of the first game image, where each of the plural game images represents a corresponding one of the plural control objects that are located in the virtual space, and (2) at least a portion of the captured image; and generate a second game image to be displayed on the portable display device, the second game image representing the second control object in the virtual space.
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26. A non-transitory computer-readable storage medium storing a game program to be executed by a computer of a game device capable of communicating with a portable display device that is separate from the game device, the game program comprising instructions that cause the computer to:
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obtain operation data representing an operation performed on the portable display device, and a captured image captured by a camera of the portable display device; control an action of a predetermined control object that is located in a virtual space based on the operation data; generate a first game image to be displayed on a predetermined display device that is separate from the portable display device, the first game image including (1) a game image of the control object that is located in the virtual space as viewed from a virtual camera whose pose is maintained in correspondence to the control object, and (2) at least a portion of the captured image; and generate a second game image to be displayed on the portable display device, the second game image representing the virtual space and corresponding to the control object.
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27. A video game system that provides common viewing to a virtual space for a plurality of players, the video game system comprising:
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a plurality of controllers that are each configured to provide input to control aspects of a respective video game object located in the virtual space; a portable game device comprising; at least one control input configured to acquire input based on player use of the portable game device; a display device configured to display a view the virtual space that includes a virtual object that is controlled, at least in part, in accordance with the acquired input of the at least one control input of the portable game device; and at least one camera configured to acquire a captured image while the display device is displaying the view of the virtual space; and a common display configured to, in accordance with video game images generated by at least one processor of the video game system, simultaneously display; a plurality of separate viewpoints of the virtual space that respectively correspond to the video game objects that are controlled, at least in part, based on respective inputs provided from the plurality of controllers; and a further image that is based on the captured image. - View Dependent Claims (28)
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29. A video game system that provides viewing of a virtual space that includes a first virtual object and a second virtual object, the video game system comprising:
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a video game controller configured to provide input to control aspects of the first virtual object that is located in the virtual space; a portable game device comprising; at least one input configured to detect player operations of the portable game device; a display device configured to display a second view the virtual space, where the second view includes the second virtual object, where the second virtual object is controlled, at least in part, in accordance with the detected player operations of the portable game device; and at least one camera configured to acquire a captured image while the display device is displaying the second view of the virtual space; and a common display configured to, in accordance with video game images generated by at least one processor of the video game system, simultaneously display; a first view of the virtual space that is dependent on how the first virtual object is controlled in the virtual space using, at least in part, the input provided from the video game controller; and a further image that is based on the captured image. - View Dependent Claims (30)
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31. A game system comprising:
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a game controller configured to be operated by a first user to control a first object that is located in a virtual space; a portable device configured to be operated by a second user, the portable device comprising; a first transceiver; a display configured to display a second game image of the virtual space that includes a second virtual object that is controlled, at least in part, based on operation of the portable device by the second user; and at least one camera configured to capture an image in correspondence with operation of the portable device for controlling the second virtual object; and a game device comprising; a second transceiver configured to communicate with the first transceiver of the portable device; and a processing system that includes at least one processor, the processing system configured to; control the first object located in the virtual space based on operation inputs provided from the game controller; generate a first game image that includes
1) an image of the virtual space with a view of the first object that is set in accordance with a position and/or direction of the first object and
2) another image that is at least a portion of the captured image or an image that is a function of the captured image; andoutput the generated first game image to a display device that is different from the display of the portable device.
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Specification