Audio animation system
First Claim
1. An audio animation system, comprising:
- two or more three-dimensional non-biotic figures having circuitry, the circuitry of each of the non-biotic figures at least including either a radio frequency receiver or a radio frequency transmitter,at least a first non-biotic figure of the two or more non-biotic figures having the radio frequency transmitter and at least a second non-biotic figure of the two or more non-biotic figures having the radio frequency receiver, the radio frequency receiver for receiving a radio frequency audio signal transmitted by the radio frequency transmitter, and the radio frequency transmitter configured to broadcast radio frequency audio signals to be received by the radio frequency receiver,the circuitry of the first non-biotic figure having an amplifier for amplifying said signal, the circuitry of each of the non-biotic figures having a speaker unit for playing said audio signal, the two or more non-biotic figures situated close enough to one another to be seen by a child as interacting with one another in a conversation,the first non-biotic figure, whose circuitry includes the radio frequency transmitter configured to broadcast radio frequency audio signals, having an audio player, the audio player having two or more audio channels including one audio channel corresponding to the first non-biotic figure of said two or more non-biotic figures and a second audio channel corresponding to the second non-biotic figure of said two or more non-biotic figures, the audio player for simultaneously playing the radio frequency audio signals of said two or more audio channels associated with said two or more non-biotic figures, the audio channels providing synchronized audio content configured to present to a child a conversation between the two or more non-biotic figures such that the first audio channel corresponds to a part in the conversation spoken by one of said two or more non-biotic figures and such that the second audio channel corresponds to a part in the conversation spoken by the second of said two or more non-biotic figures,the at least two non-biotic figures and the audio player all situated close enough to one another to transmit between them radio frequency signals; and
two or more speaker units of the two or more non-biotic figures corresponding to said two or more audio channels, including a first speaker playing an output of the first audio channel and a second speaker playing an output of the second audio channel.
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Accused Products
Abstract
In one aspect, the present invention is directed to a system for rendering audio animation, the system comprising: two or more non-biotic figures; an audio player, having two or more audio sources correspondingly to the two or more non-biotic figures, for simultaneously playing the audio signals associated with the two or more non-biotic figures; and two or more speaker units corresponding to the two or more audio sources. The system may further comprise means for wireless transmission of the audio signal of at least one of the audio sources to a remote speaker unit thereof. The means for wireless transmission may comprise a wireless transmission unit deployed at the audio player, and a wireless receiving unit deployed at the speaker unit. The non-biotic figure may be a two-dimensional, three-dimensional figure, and so on.
7 Citations
23 Claims
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1. An audio animation system, comprising:
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two or more three-dimensional non-biotic figures having circuitry, the circuitry of each of the non-biotic figures at least including either a radio frequency receiver or a radio frequency transmitter, at least a first non-biotic figure of the two or more non-biotic figures having the radio frequency transmitter and at least a second non-biotic figure of the two or more non-biotic figures having the radio frequency receiver, the radio frequency receiver for receiving a radio frequency audio signal transmitted by the radio frequency transmitter, and the radio frequency transmitter configured to broadcast radio frequency audio signals to be received by the radio frequency receiver, the circuitry of the first non-biotic figure having an amplifier for amplifying said signal, the circuitry of each of the non-biotic figures having a speaker unit for playing said audio signal, the two or more non-biotic figures situated close enough to one another to be seen by a child as interacting with one another in a conversation, the first non-biotic figure, whose circuitry includes the radio frequency transmitter configured to broadcast radio frequency audio signals, having an audio player, the audio player having two or more audio channels including one audio channel corresponding to the first non-biotic figure of said two or more non-biotic figures and a second audio channel corresponding to the second non-biotic figure of said two or more non-biotic figures, the audio player for simultaneously playing the radio frequency audio signals of said two or more audio channels associated with said two or more non-biotic figures, the audio channels providing synchronized audio content configured to present to a child a conversation between the two or more non-biotic figures such that the first audio channel corresponds to a part in the conversation spoken by one of said two or more non-biotic figures and such that the second audio channel corresponds to a part in the conversation spoken by the second of said two or more non-biotic figures, the at least two non-biotic figures and the audio player all situated close enough to one another to transmit between them radio frequency signals; and two or more speaker units of the two or more non-biotic figures corresponding to said two or more audio channels, including a first speaker playing an output of the first audio channel and a second speaker playing an output of the second audio channel. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A method for rendering sound animation, the method comprising:
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providing two or more three-dimensional non-biotic figures having circuitry, the circuitry of each of the non-biotic figures at least including either a radio frequency receiver or a radio frequency transmitter, at least a first non-biotic figure of the two or more non-biotic figures having the radio frequency transmitter and at least a second non-biotic figure of the two or more non-biotic figures having the radio frequency receiver, the radio frequency receiver for receiving a radio frequency audio signal transmitted by a radio frequency transmitter and the radio frequency transmitter configured to broadcast radio frequency audio signals to be received by the radio frequency receiver, the circuitry of the first non-biotic figure having an amplifier for amplifying said signal, the circuitry of each of the non-biotic figures having a speaker unit for playing said audio signal, the two or more non-biotic figures situated close enough to one another to be seen by a child as interacting with one another in a conversation; providing the first non-biotic figure with an audio player, whose circuitry includes the radio frequency transmitter for transmitting radio frequency audio signals situating the at least two non-biotic figures and the audio player all close enough to one another to transmit between them radio frequency signals; providing the audio player with two or more audio channels, the audio player having one audio channel corresponding to the first non-biotic figure of said two or more non-biotic figures and a second audio channel corresponding to the second non-biotic figure of said two or more non-biotic figures, the audio player for simultaneously playing the radio frequency audio signals of said two or more audio channels associated with said two or more non-biotic figures, the audio channels providing synchronized audio content configured to present to a child a conversation between the two or more non-biotic figures such that the first audio channel corresponds to a part in the conversation spoken by one of said two or more non-biotic figures and such that the second audio channel corresponds to a part in the conversation spoken by the second of said two or more non-biotic figures; and playing simultaneously the audio signal of said two or more audio channels through speaker units of said two or more non-biotic figures so as to present a conversation between the two or more non-biotic figures such that a first speaker plays an output of the first audio channel and a second speaker plays an output of the second audio channel. - View Dependent Claims (18, 19, 20, 21, 22, 23)
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Specification