Systems and methods for processing software objects in connection with a map-based gameboard
First Claim
1. A computer-implemented method for facilitating a map-based game, the method comprising:
- establishing, by at least one computer processor, the map-based game containing a plurality of selectable units on a gameboard, the gameboard being accessible by a first player using a computing device;
selecting, using the at least one computer processor, a software application from a software application repository, the software application repository storing a plurality of software applications;
associating the selected software application with at least one selectable unit on the gameboard;
receiving from the first player a selection of at least one unit on the gameboard;
storing the selection in non-transitory memory;
associating the at least one selected unit with the first player;
determining, by the at least one computer processor, whether the first player wins a prize based on the selection of the at least one unit; and
providing the first player with access to the software application as the prize in response to the step of determining, a portion of said software application capable of running on the computing device.
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Accused Products
Abstract
Systems and methods for processing software objects in connection with a map-based game are disclosed. Embodiments of the presently disclosed invention provide players with the ability to participate in a map-based game that offers prizes or discovery in the form of software applications upon his or her selection of one or more grid units in a map-based game. For example, in a map-based game, one or more of the units on the gameboard may have embedded therein one or more Apps that, when selected by the player, cause the application to be executed, unlocking aspects or features of the map-based game or providing players with entertainment, advertisements, promotional information, education, social networking, games, or utility functions.
16 Citations
30 Claims
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1. A computer-implemented method for facilitating a map-based game, the method comprising:
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establishing, by at least one computer processor, the map-based game containing a plurality of selectable units on a gameboard, the gameboard being accessible by a first player using a computing device; selecting, using the at least one computer processor, a software application from a software application repository, the software application repository storing a plurality of software applications; associating the selected software application with at least one selectable unit on the gameboard; receiving from the first player a selection of at least one unit on the gameboard; storing the selection in non-transitory memory; associating the at least one selected unit with the first player; determining, by the at least one computer processor, whether the first player wins a prize based on the selection of the at least one unit; and providing the first player with access to the software application as the prize in response to the step of determining, a portion of said software application capable of running on the computing device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A computer-implemented method for facilitating a map-based game, the method comprising:
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establishing, by at least one processor at a gaming server system, a map-based game containing selectable units on a digital gameboard; associating software objects with at least some of the selectable units on the digital gameboard, wherein the software objects are stored at a central software repository; receiving from a player a first selection of a unit on the gameboard; storing the first selection in non-transitory memory; associating the selected unit with the player; determining, using at the at least one processor at the gaming server system, whether the player receives the one or more software objects based on the selected unit; causing at least one of the one or more software objects to be automatically downloaded at a computer of the player as a prize; and causing the at least one software object to be processed at the computer of the player to display a user interface of the at least one software object in response to the step of determining. - View Dependent Claims (23, 24, 25, 26, 27)
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28. A computer-implemented method for facilitating a map-based game, the method comprising:
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establishing, by at least one processor, a map-based game containing a plurality of selectable units on a gameboard accessible by a first player using a computing device; selecting a software application from a software application repository; associating the software application with one or more predetermined units in the gameboard; receiving from the first player at least one credit and a selection of a unit on the gameboard; associating, using the at least one processor, the selected unit with the first player; providing the first player with access to at least one of the software applications as a prize in response to the step of associating. - View Dependent Claims (29, 30)
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Specification