Mobile gaming alert
First Claim
1. A method comprising:
- reading, by at least one processor, alert registration data from a data storage device that stores records describing a plurality of games, wherein each record includes a list of mobile devices registered to receive alerts regarding one of the plurality of games;
determining, by the at least one processor, the number of mobile devices registered to receive alerts for all of the games in a subset of the plurality of games consisting of two or more games, the mobile devices comprising a first mobile device associated with a first user, the first mobile device not being registered to receive alerts for at least one of the plurality of games;
determining, by the at least one processor, an estimate of a correlation among user interests in the subset of games based at least in part on the determination of the number of mobile devices registered to receive alerts for all of the games in a subset of the plurality of games;
storing, by the at least one processor, the estimate; and
based at least in part on the determined estimate of the correlation among user interests in the subset of games, identifying, by the at least one processor, for the first user one or more games of interest for which the first mobile device is not currently registered to receive alerts.
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Accused Products
Abstract
Various embodiments of alerts on mobile devices are described. In some embodiments, one or more gaming preferences registered for a mobile device may be read. A set of games that are not implicated by any of the gaming preferences registered for the mobile device, but that have high rates of coincidence of alert registration relative to other sets of games associated in a register with the plurality of other devices, may be identified. In some embodiments, an estimate of a correlation among user interests in a subset of a plurality of games may be determined based on the number of devices registered to receive alerts for the games in the subset. One or more games of interest for which the first device is not registered to receive alerts may be identified for a first user based on the estimate. Other embodiments are described.
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Citations
18 Claims
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1. A method comprising:
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reading, by at least one processor, alert registration data from a data storage device that stores records describing a plurality of games, wherein each record includes a list of mobile devices registered to receive alerts regarding one of the plurality of games; determining, by the at least one processor, the number of mobile devices registered to receive alerts for all of the games in a subset of the plurality of games consisting of two or more games, the mobile devices comprising a first mobile device associated with a first user, the first mobile device not being registered to receive alerts for at least one of the plurality of games; determining, by the at least one processor, an estimate of a correlation among user interests in the subset of games based at least in part on the determination of the number of mobile devices registered to receive alerts for all of the games in a subset of the plurality of games; storing, by the at least one processor, the estimate; and based at least in part on the determined estimate of the correlation among user interests in the subset of games, identifying, by the at least one processor, for the first user one or more games of interest for which the first mobile device is not currently registered to receive alerts. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method comprising:
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reading one or more gaming preferences registered for a mobile device; and identifying a set of games which are not implicated by any of the gaming preferences registered for the mobile device but that have high rates of coincidence of alert registration relative to other sets of games described in a register of gaming preference registrations for a plurality of mobile devices. - View Dependent Claims (9, 10)
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11. An apparatus comprising:
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at least one processor; and at least one memory having instructions stored thereon which, when executed by the at least one processor, cause the at least one processor to; read alert registration data from a data storage device that stores records describing a plurality of games, wherein each record includes a list of mobile devices registered to receive alerts regarding one of the plurality of games; determine the number of mobile devices registered to receive alerts for all of the games in a subset of the plurality of games consisting of two or more games, the mobile devices comprising a first mobile device associated with a first user, the first mobile device not being registered to receive alerts for at least one of the plurality of games; determine an estimate of a correlation among user interests in the subset of games based at least in part on the determination of the number of mobile devices registered to receive alerts for all of the games in a subset of the plurality of games; store the estimate; and based at least in part on the determined estimate of the correlation among user interests in the subset of games, identify for the first user one or more games of interest for which the first mobile device is not currently registered to receive alerts. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. An apparatus comprising:
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at least one processor; and at least one memory having instructions stored thereon which, when executed by the at least one processor, cause the at least one processor to; read one or more gaming preferences registered for a mobile device; and identify a set of games which are not implicated by any of the gaming preferences registered for the mobile device but that have high rates of coincidence of alert registration relative to other sets of games described in a register of gaming preference registrations for a plurality of mobile devices.
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Specification