Periodic evaluation and telerehabilitation systems and methods
First Claim
1. A system for periodic evaluation and telerehabilitation of a disabled user having a body part, comprising:
- a portable processing device;
said portable device adapted to be held or attached to said body part of said disabled user;
an animated or virtual reality sequence forming a videogame, said videogame being processed on said portable device to provide directions to said disabled user so as to elicit movements of said body part by said disabled user;
means for capturing exercise data resulting from interaction of said user with said videogame;
means for measuring a baseline of said disabled user based on a subset of the directions to said disabled user that direct said disabled user to move parts of said disabled user'"'"'s body;
means for mapping said measured baseline with said videogame for tuning said videogame by adjusting amplification of said means for capturing exercise data to provide mapping between real movement of said disabled user and movement of said avatar during said videogame so that movement of the avatar appears greater than the real movement of said disabled user;
remote clinical server means for receiving said exercise data; and
storing means for storing said exercise data at said remote clinical server, the exercise data including errors and game duration;
exercise scheduler and difficulty setting means for setting a therapy session using said portable device in accordance with said exercise data including errors and game duration, wherein said therapy session controls a length and a difficulty of said videogame being processed on said portable processing device in accordance with said exercise data including errors and game duration.
2 Assignments
0 Petitions
Accused Products
Abstract
The present invention relates to a system and method for periodic evaluation and telerehabilitation in which a portable device is adapted to be held or coupled to a body part. For example, the portable device can be a cell phone. The body part can be, for example, the hand, ankle, torso, forearm or upper arm. An animated or virtual reality sequence forming a videogame runs or the portable device. Upon interaction of the user with the videogame, movement of the body part is captured as exercise data. The exercise data can be forwarded and stored at a remote clinical server. The system provides monitoring and scheduling of a therapy session by a clinician/doctor/therapist to control the exercises, length and/or difficulty of the exercises based on recorded data. In one embodiment, vital signs or body temperature are monitored by sensors on the portable device or by vital sign monitors associated with the user. The vital sign data can be synchronized with the exercise data at the remote clinical server, and used to improve patient safety during home therapy sessions.
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Citations
27 Claims
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1. A system for periodic evaluation and telerehabilitation of a disabled user having a body part, comprising:
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a portable processing device;
said portable device adapted to be held or attached to said body part of said disabled user;an animated or virtual reality sequence forming a videogame, said videogame being processed on said portable device to provide directions to said disabled user so as to elicit movements of said body part by said disabled user; means for capturing exercise data resulting from interaction of said user with said videogame; means for measuring a baseline of said disabled user based on a subset of the directions to said disabled user that direct said disabled user to move parts of said disabled user'"'"'s body; means for mapping said measured baseline with said videogame for tuning said videogame by adjusting amplification of said means for capturing exercise data to provide mapping between real movement of said disabled user and movement of said avatar during said videogame so that movement of the avatar appears greater than the real movement of said disabled user; remote clinical server means for receiving said exercise data; and storing means for storing said exercise data at said remote clinical server, the exercise data including errors and game duration; exercise scheduler and difficulty setting means for setting a therapy session using said portable device in accordance with said exercise data including errors and game duration, wherein said therapy session controls a length and a difficulty of said videogame being processed on said portable processing device in accordance with said exercise data including errors and game duration. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A method for telerehabilitation comprising the steps of:
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holding or coupling a portable computing device to a body part of a disabled user; executing on said portable computing device an animated or virtual reality sequence forming a videogame to provide directions to the disabled user; capturing exercise data resulting from movement of said body part upon interaction of said disabled user with said videogame, said exercise data including errors and game duration; the portable computing device causing an avatar to be displayed, wherein movement of the avatar is related to movement of said body part; measuring a baseline of the disabled user based on a subset of the directions to the disabled user that direct the disabled user to move parts of the disabled user'"'"'s arm; mapping the measured baseline with the videogame for tuning the videogame by adjusting amplification of captured exercise data to provide mapping between real movement of said disabled user and movement of said avatar during said videogame so that movement of the avatar appears greater than the real movement of said disabled user; receiving said exercise data at a remote clinical server; storing said exercise data at said remote clinical server; and a processor determining a therapy session using said portable computing device by controlling the length, type, and difficulty of said videogame being executed on said portable computing device in accordance with said exercise data including errors and game duration. - View Dependent Claims (26, 27)
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Specification