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Game system with selective orientation control

  • US 8,758,133 B2
  • Filed: 11/29/2010
  • Issued: 06/24/2014
  • Est. Priority Date: 06/11/2010
  • Status: Active Grant
First Claim
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1. A non-transitory computer-readable storage medium having stored therein a program which causes a computer of an apparatus, which performs processing based on an orientation of an input device, to:

  • detect an orientation of the input device;

    determine whether the orientation of the input device satisfies a first condition or satisfies a second condition; and

    while the orientation of the input device satisfies the first condition, cause an object in a virtual space to take action in a predetermined direction in accordance with a change in an orientation of the input device around a first axis independent of change in orientation of the input device around a second axis, and, while the orientation of the input device satisfies the second condition, cause the object to take action in the same direction as the predetermined direction in accordance with a change in an orientation of the input device around the second axis independent of change in an orientation of the input device around the first axis.

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