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Computing device and method for controlling unmanned aerial vehicle in flight space

  • US 8,761,964 B2
  • Filed: 11/13/2012
  • Issued: 06/24/2014
  • Est. Priority Date: 03/26/2012
  • Status: Active Grant
First Claim
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1. A computing device, comprising:

  • a depth-sensing camera;

    a storage device;

    at least one processor; and

    one or more programs stored in the storage device comprising one or more programs and executable by the at least one processor, the one or more programs comprising;

    an image detecting module that captures a 3D scene image of a scene in front of a user using the depth-sensing camera, obtains a depth distance between the user and the depth-sensing camera using the depth-sensing camera, detects a 3D person image of the user from the 3D scene image, and compares the 3D person image with human gesture data stored in a 3D sample database to obtain gesture information of the user from the 3D person image, wherein the 3D sample database is created by capturing the human gesture data using the depth-sensing camera, building a data relationship between each of the human gesture data and a flight control command of an unmanned aerial vehicle (UAV), and storing the human gesture data in the 3D sample database; and

    a flight control module that converts the gesture information of the user into one or more flight control commands, sends the flight control commands to the UAV through a wireless network, and driving a driver of the UAV to control the UAV to fly in a flight space or adjust a flying mode of the UAV according to the flight control commands.

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