Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature
First Claim
1. A secure card game monitoring apparatus, comprising:
- a card infeed tray;
a card output tray;
a card-handling system configured to deliver randomized sets of cards as a group to the card output tray;
a control system configured to control operation of the apparatus;
memory associated with the control system;
a card recognition system in communication with the control system and the memory, the card-recognition system configured to automatically read card information and store the card information in the memory, the card information including rank and suit information;
an input device in communication with the control system; and
an authorization element configured to limit user access to data stored in the memory of the control system.
16 Assignments
0 Petitions
Accused Products
Abstract
Apparatuses, systems, methods, and computer-readable media are disclosed for detecting, storing, and retrieving information about the composition of present and past hands of cards in a casino table game. The method includes causing a card-handling device to substantially automatically generate a plurality of hands wherein each hand includes one or more cards. Card information is identified that includes a rank and a suit of each card as each card moves through the card-handling device. A play history is maintained of a card composition of more than one round wherein the card composition of each round includes the cards in each hand of each round. The card information of at least one hand from at least one round may be displayed.
361 Citations
32 Claims
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1. A secure card game monitoring apparatus, comprising:
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a card infeed tray; a card output tray; a card-handling system configured to deliver randomized sets of cards as a group to the card output tray; a control system configured to control operation of the apparatus; memory associated with the control system; a card recognition system in communication with the control system and the memory, the card-recognition system configured to automatically read card information and store the card information in the memory, the card information including rank and suit information; an input device in communication with the control system; and an authorization element configured to limit user access to data stored in the memory of the control system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method of providing cards during a casino table game play, the method comprising:
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controlling a card-handling device to handle a deck of cards and deliver randomized sets of cards as a group to an card output tray; identifying hand information for the randomized sets of cards; and controlling a card-recognition system to identify card information as cards from the deck of cards move through the card-handling device, the card information including rank and suit information. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A card game monitoring apparatus, comprising:
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a card-handling device configured to; randomize and dispense cards during a casino table game play; and form a plurality of groups of cards, each group comprising a hand for a player position; a card recognition system configured to recognize card information including a rank and a suit of each card while each card is under control of the card-handling device; a control system comprising at least one processor and a memory, wherein the control system is configured to; control the card-handling device; and receive the card information for each card from the card recognition system; and a display in communication with the control system and configured to display the card information corresponding to the hand information of at least one hand. - View Dependent Claims (25, 26, 27, 28)
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29. A card game monitoring system, comprising:
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a card-handling device configured to randomize and dispense a plurality of groups of cards during a casino table game play, the card-handling device comprising; a card recognition system configured to recognize card information including a rank and a suit of each card while each card is under control of the card-handling device; and at least one processor programmed to receive the card information for each card from the card recognition system and determine card hand information comprising the cards in each group of cards used as hands in a current round; an object recognition device configured to identify at least one betting object indicating at least one active player position for the current round; and a table manager comprising a computer and configured to; receive position information about at least one active player position from the object recognition device; receive the card information from the card-handling device; and analyze the card information and the position information to display the card hand information for the at least one active player position; and a display configured to display the card hand information.
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30. A method of providing cards during a casino table game play, the method comprising:
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causing a card-handling device to substantially automatically generate a plurality of groups of cards for a plurality of hands corresponding to a plurality of player positions; identifying card information including a rank and a suit of each card as each card moves through the card-handling device; identifying hand information for the cards in each group of a round of a casino table game; associating the hand information with the card information of the round; and displaying the card information corresponding to the hand information of at least one hand from the round.
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31. A non-transitory computer-readable medium including computer-executable instructions that, when executed on one or more computers, perform the acts comprising:
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causing a card-handling device to substantially automatically generate a plurality of at least partial hands for at least one active player for a current round; identifying card information including a rank and a suit of each card as each card moves through the card-handling device; identifying a betting object indicating at least one active player for a current round; and displaying the card information of at least one at least partial hand from the current round.
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32. A system for delivering cards to a casino game, comprising:
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a gaming table with a plurality of player areas, each player area of the plurality equipped with a sensor to detect an active player position; a shuffler configured to form and deliver hands of cards as a group of cards; and a processor programmed to direct the shuffler to deliver only a number of hands corresponding to a number of active player positions, as well as a dealer hand or common card positions when required by a rule of the casino game.
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Specification