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Method and apparatus for providing an advantage to a player in a bonus game

  • US 8,777,715 B2
  • Filed: 11/08/2013
  • Issued: 07/15/2014
  • Est. Priority Date: 12/31/2001
  • Status: Expired due to Term
First Claim
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1. A gaming apparatus comprising:

  • at least one display device;

    at least one input device;

    at least one processor; and

    at least one memory device that stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;

    (a) receive a wager from a player;

    (b) display a play of a primary game;

    (c) upon an occurrence of an advantage credit accumulation event in association with said displayed play of the primary game, add at least one advantage credit to a total quantity of advantage credits of the player; and

    (d) upon an occurrence of a bonus trigger event;

    (i) if the player'"'"'s total quantity of advantage credits is at least a designated quantity, determine one of a plurality of different advantages, each of the advantages associated with a quantity of advantage credits;

    (ii) reduce the player'"'"'s total quantity of advantage credits by the quantity of advantage credits associated with any determined advantage; and

    (iii) provide a play of a bonus game in accordance with the determined advantage.

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