Method and apparatus for providing an advantage to a player in a bonus game
First Claim
1. A gaming apparatus comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device that stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) receive a wager from a player;
(b) display a play of a primary game;
(c) upon an occurrence of an advantage credit accumulation event in association with said displayed play of the primary game, add at least one advantage credit to a total quantity of advantage credits of the player; and
(d) upon an occurrence of a bonus trigger event;
(i) if the player'"'"'s total quantity of advantage credits is at least a designated quantity, determine one of a plurality of different advantages, each of the advantages associated with a quantity of advantage credits;
(ii) reduce the player'"'"'s total quantity of advantage credits by the quantity of advantage credits associated with any determined advantage; and
(iii) provide a play of a bonus game in accordance with the determined advantage.
2 Assignments
0 Petitions
Accused Products
Abstract
A gaming method includes receiving a wager from a player, displaying an image representative of a primary game, determining if a bonus event trigger has occurred, displaying an image representative of a bonus game, the bonus game including a representation associated with the player and a representation associated with an opponent, the representations each having at least one attribute associated with the bonus game, if the bonus event trigger occurs, and determining a payout associated with an outcome of the bonus game. The method also includes offering the player at least one advantage option, the at least one advantage option affecting at least one of the at least one attribute of the representation associated with the player and the at least one attribute of the representation associated with the opponent. A gaming machines and system may be provided to carry out such a method.
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Citations
20 Claims
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1. A gaming apparatus comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device that stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) receive a wager from a player; (b) display a play of a primary game; (c) upon an occurrence of an advantage credit accumulation event in association with said displayed play of the primary game, add at least one advantage credit to a total quantity of advantage credits of the player; and (d) upon an occurrence of a bonus trigger event; (i) if the player'"'"'s total quantity of advantage credits is at least a designated quantity, determine one of a plurality of different advantages, each of the advantages associated with a quantity of advantage credits; (ii) reduce the player'"'"'s total quantity of advantage credits by the quantity of advantage credits associated with any determined advantage; and (iii) provide a play of a bonus game in accordance with the determined advantage. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming system comprising:
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a gaming apparatus including at least one display device, at least one input device, at least one processor, and at least one memory device that stores a plurality of instructions which, when executed by the at least processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) receive a wager from a player, and (b) display a play of a primary game; and a bonus event controller configured to operate with the gaming apparatus to; (a) upon an occurrence of an advantage credit accumulation event in association with said displayed play of the primary game, add at least one advantage credit to a total quantity of advantage credits of the player; and (b) upon an occurrence of a bonus trigger event; (i) if the player'"'"'s total quantity of advantage credits is at least a designated quantity, determine one of a plurality of different advantages, each of the advantages associated with a quantity of advantage credits; (ii) reduce the player'"'"'s total quantity of advantage credits by the quantity of advantage credits associated with any determined advantage; and (iii) provide a play of a bonus game in accordance with the determined advantage. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A method of operating a gaming apparatus, said method comprising:
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(a) causing at least one processor to execute a plurality of instructions to operate with at least one input device to receive a wager from a player, (b) causing the at least one processor to execute the plurality of instructions to operate with at least one display device to display a play of a primary game, (c) causing the at least one processor to execute the plurality of instructions to, upon an occurrence of an advantage credit accumulation event in association with said displayed play of the primary game, add at least one advantage credit to a total quantity of advantage credits of the player; and (d) upon an occurrence of a bonus trigger event; (i) if the player'"'"'s total quantity of advantage credits is at least a designated quantity, causing the at least one processor to execute the plurality of instructions to determine one of a plurality of different advantages, each of the advantages associated with a quantity of advantage credits; (ii) causing the at least one processor to execute the plurality of instructions to reduce the player'"'"'s total quantity of advantage credits by the quantity of advantage credits associated with any determined advantage; and (iii) providing a play of a bonus game in accordance with the determined advantage. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification