System, method and graphical user interface for controlling a game
First Claim
1. An electronic device comprising:
- a display screen; and
a computing hardware configured to execute a software product, wherein executing the software product generates and renders a graphical user interface on the display screen, the graphical user interface being configured to facilitate user interaction, the computing hardware, graphical user interface and the software product being implemented on a gaming system, the computing hardware being configured to;
present one or more selectable graphical objects on the graphical user interface;
detect a selection of one or more of the selectable graphical objects;
detect a selection of an option associated with the selected graphical object;
detect a substantially continuous selection of areas along a path on the graphical user interface, wherein the substantially continuous selection comprises detecting a swipe motion over the graphical user interface; and
execute an action corresponding to the selected option in one or more areas along the path on the graphical user interface, wherein the gaming system comprises a farming game, the selectable graphical objects of the graphical user interface comprise different spatial regions of a farming environment in which one or more crops are grown, and wherein the options associated with the selected graphical object comprise farming tools.
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Abstract
A method in an electronic device includes renders a graphical user interface on the display screen being implemented on a gaming system, presenting one or more selectable graphical objects on the graphical user interface; detecting a selection of one or more of the selectable graphical objects; detecting a selection of an option associated with the selected graphical object; detecting a substantially continuous selection of areas along a path on the graphical user interface, detecting a swipe motion over the graphical user interface; and executing an action corresponding to the selected option in one or more areas along the path on the graphical user interface. The gaming system comprises a farming game, the selectable graphical objects of the graphical user interface comprise different spatial regions of a farming environment in which crops are grown, and the options associated with the selected graphical object comprise farming tools.
114 Citations
20 Claims
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1. An electronic device comprising:
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a display screen; and a computing hardware configured to execute a software product, wherein executing the software product generates and renders a graphical user interface on the display screen, the graphical user interface being configured to facilitate user interaction, the computing hardware, graphical user interface and the software product being implemented on a gaming system, the computing hardware being configured to; present one or more selectable graphical objects on the graphical user interface; detect a selection of one or more of the selectable graphical objects; detect a selection of an option associated with the selected graphical object; detect a substantially continuous selection of areas along a path on the graphical user interface, wherein the substantially continuous selection comprises detecting a swipe motion over the graphical user interface; and execute an action corresponding to the selected option in one or more areas along the path on the graphical user interface, wherein the gaming system comprises a farming game, the selectable graphical objects of the graphical user interface comprise different spatial regions of a farming environment in which one or more crops are grown, and wherein the options associated with the selected graphical object comprise farming tools. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of facilitating user interactions with a graphical user interface, the graphical interface being generated and rendered on a display of an electronic device, by executing a software product on a computing hardware of the electronic device, the computing hardware, graphical user interface and the software product being implemented on a gaming system, the method comprising:
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rendering one or graphical objects within the graphical user interface; detecting a selection of one or more of the one or more graphical objects; detecting a selection of an option corresponding to the selected graphical object, the option corresponding to an effect to be applied to a portion of a specific graphical object, or to one or more of the one or more graphical objects; detecting a substantially continuous selection of areas of the graphical user interface along a path by detecting a swipe motion over the graphical user interface; and applying the effect corresponding to the selected option to a portion of a specific graphical object, or to one or more graphical objects corresponding to the path, wherein the gaming system comprises a farming game, the selectable graphical objects of the graphical user interface comprise different spatial regions of a farming environment in which one or more crops are grown, and wherein the selected option comprises a farming tool. - View Dependent Claims (15, 16, 17, 18, 19)
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20. A method of interacting with a graphical user interface of an electronic game, the graphical interface being generated and rendered on a display of an electronic device by executing a software product on a computing hardware of the electronic device, the method comprising:
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rendering a graphical object within a display area of the graphical user interface; detecting a selection of the graphical object within the display area, the selected graphical object having an action or effect associated therewith that can be applied to one or more objects presented within the display area of the graphical user interface; detecting a substantially continuous selection of areas within the display area of the graphical user interface by detecting a swipe motion of the graphical object on or over the one or more objects presented within the display area of the graphical user interface; and applying the action or effect associated with the selected graphical object to the one or more objects in the selected areas; wherein the electronic game comprises a farming game, the one or more objects in the display area of the graphical user interface comprise different spatial regions of a farming environment in which one or more crops are grown, and wherein the selected object comprises a farming device.
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Specification