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Gaming system and method providing optimized incentives to delay expected termination of a gaming session

  • US 8,784,190 B2
  • Filed: 02/23/2012
  • Issued: 07/22/2014
  • Est. Priority Date: 02/23/2012
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one processor; and

    at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to;

    (a) enable a player to play one or more wagering games during a gaming session;

    (b) determine whether a termination causation event predicted to cause termination of the gaming session occurs during the gaming session; and

    (c) if the termination causation event occurs;

    (i) provide an incentive to the player and cause at least one display device to display the provided incentive;

    (ii) determine whether the provided incentive is effective at causing the player to delay termination of the gaming session; and

    (iii) if the provided incentive is not effective at causing the player to delay termination of the gaming session, modify at least one aspect of the provided incentive for a subsequent gaming session of the player such that the modified incentive is provided if the termination causation event occurs during the subsequent gaming session.

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