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Resource management for data center based gaming

  • US 8,790,184 B2
  • Filed: 03/29/2012
  • Issued: 07/29/2014
  • Est. Priority Date: 03/29/2012
  • Status: Active Grant
First Claim
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1. A method to manage data center resources for a game service, the method comprising:

  • deploying the game service for a plurality of game clients;

    providing a sequence of game events to the game clients based on a probability of occurrence for the game events in the sequence;

    determining a resource demand on a data center infrastructure due to the deployed game service;

    if the resource demand is above a predefined resource threshold, modifying the probability of occurrence for at least one of the game events such that the sequence of game events is modified to reduce the resource demand; and

    one of encouraging or incentivizing at least one of the game clients to select a game event in the sequence such that the resource demand is reduced as a result of the selection.

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