Methods and systems for replaying a player's experience in a casino environment
First Claim
1. A method of operating a gaming system, the method comprising:
- receiving a request for replay of a designated event from a player, the designated event being associated with a game play that had previously occurred at a gaming device;
in addition to the request for replay and in addition to a completion of the previously occurring game play, determining whether one or more pre-conditions are satisfied, wherein the one or more pre-conditions are satisfied distinct from any request from the player to store any data associated with the designated event; and
after receiving the request for replay from the player and after determining that the one or more pre-conditions are satisfied, automatically;
(a) retrieving previously stored data including documentation of the designated event, the documentation being associated with the previously occurring game play; and
(b) transmitting a signal to cause a display device to display a replay of the designated event.
1 Assignment
0 Petitions
Accused Products
Abstract
A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player'"'"'s reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.
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Citations
42 Claims
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1. A method of operating a gaming system, the method comprising:
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receiving a request for replay of a designated event from a player, the designated event being associated with a game play that had previously occurred at a gaming device; in addition to the request for replay and in addition to a completion of the previously occurring game play, determining whether one or more pre-conditions are satisfied, wherein the one or more pre-conditions are satisfied distinct from any request from the player to store any data associated with the designated event; and after receiving the request for replay from the player and after determining that the one or more pre-conditions are satisfied, automatically; (a) retrieving previously stored data including documentation of the designated event, the documentation being associated with the previously occurring game play; and (b) transmitting a signal to cause a display device to display a replay of the designated event. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system comprising:
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a user interface; and a controller configured to operate with the user interface to; (a) receive a request for replay of a designated event from a player, the designated event being associated with a game play that had previously occurred at a gaming device; (b) in addition to the request for replay and in addition to a completion of the previously occurring game play, determine whether one or more pre-conditions are satisfied, wherein the one or more pre-conditions are satisfied distinct from any request from the player to store any data associated with the designated event; (c) after receiving the request for replay and after determining that the one or more pre-conditions are satisfied, automatically; (i) retrieve previously stored data including documentation of the designated event, the documentation being associated with the previously occurring game play; and (ii) transmit a signal to cause a display device to display a replay of the designated event. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A non-transitory computer readable medium storing a plurality of instructions which, when executed by at least one processor, cause the at least one processor to:
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receive a request for replay of a designated event from a player, the designated event being associated with a game play that had previously occurred at a gaming device; in addition to the request for replay and in addition to a completion of the previously occurring game play, determine whether one or more pre-conditions are satisfied, wherein the one or more pre-conditions are satisfied distinct from any request from the player to store any data associated with the designated event; and after receiving the request for replay from the player and after determining that the one or more pre-conditions are satisfied, automatically; (a) retrieve previously stored data including documentation of the designated event, the documentation being associated with the previously occurring game play; and (b) transmit a signal to cause a display device to display a replay of the designated event. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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25. A method of operating a gaming system, the method comprising:
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determining whether an input from a player has been received, the input defining a designated event; thereafter, determining whether the designated event has occurred at a gaming device; and upon a determination that the designated event occurred; (a) if the input from the player was received prior to the occurrence of the designated event and one or more rules are satisfied, storing data including documentation of the designated event; (b) if the input from the player was not received prior to the occurrence of the designated event, and at least one of the rules is not satisfied, not storing the data including documentation of the designated event; and (c) if the input from the player was received prior to the occurrence of the designated event, and at least one of the rules is not satisfied, not storing the data including documentation of the designated event. - View Dependent Claims (26, 27, 28, 29, 30)
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31. A system comprising:
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a gaming device; a user interface; and a controller operatively coupled to the user interface and the gaming device, wherein said controller is configured to operate with the gaming device and the user interface to; (a) determine whether an input from a player has been received, the input defining a designated event; (b) thereafter, determine whether the designated event has occurred at the gaming device; and (c) upon a determination that the designated event occurred; (i) if the input from the player was received prior to the occurrence of the designated event and one or more rules are satisfied, store data including documentation of the designated event; (ii) if the input from the player was not received prior to the occurrence of the designated event, and at least one of the rules is not satisfied, not store the data including documentation of the designated event; and (c) if the input from the player was received prior to the occurrence of the designated event, and at least one of the rules is not satisfied, not storing the data including documentation of the designated event. - View Dependent Claims (32, 33, 34, 35, 36)
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37. A non-transitory computer readable medium storing a plurality of instructions which, when executed by at least one processor, cause the at least one processor to:
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determine whether an input from a player has been received, the input defining a designated event; thereafter, determine whether the designated event has occurred at a gaming device; and upon a determination that the designated event occurred; (a) if the input from the player was received prior to the occurrence of the designated event and one or more rules are satisfied, store data including documentation of the designated event; (b) if the input from the player was not received prior to the occurrence of the designated event, and at least one of the rules is not satisfied, not store the data including documentation of the designated event; and (c) if the input from the player was received prior to the occurrence of the designated event, and at least one of the rules is not satisfied, not storing the data including documentation of the designated event. - View Dependent Claims (38, 39, 40, 41, 42)
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Specification