Method and apparatus for optimizing the rate of play of a gaming device
First Claim
Patent Images
1. A method comprising:
- causing at least one processor to execute a plurality of instructions to monitor play at a gaming device, wherein monitoring play includes;
causing the at least one processor to execute the plurality of instructions to measure a number of times a button of the gaming device has been pressed after a first spin has been initiated and before a second spin has been initiated, the first and second spins being consecutive; and
causing the at least one processor to execute the plurality of instructions to adjust a game play parameter based at least in part on the number of button presses measured, wherein the adjusted game play parameter is related to a maximum potential rate of play.
2 Assignments
0 Petitions
Accused Products
Abstract
The invention includes a system and method for determining and achieving an optimized rate of play of a gaming device for a given player. The system monitors play at a gaming device, determines whether adjustments to parameters that effect the potential maximum rate of play should be made, and makes the appropriate adjustments. Monitoring play includes measuring such things as force applied to input buttons and tracking unnecessary button presses at inappropriate times (i.e., while the reels are still spinning). Parameters that effect the potential maximum rate of play include reel resolution time, length of bonus displays, payout rate, and the like.
-
Citations
9 Claims
-
1. A method comprising:
causing at least one processor to execute a plurality of instructions to monitor play at a gaming device, wherein monitoring play includes; causing the at least one processor to execute the plurality of instructions to measure a number of times a button of the gaming device has been pressed after a first spin has been initiated and before a second spin has been initiated, the first and second spins being consecutive; and causing the at least one processor to execute the plurality of instructions to adjust a game play parameter based at least in part on the number of button presses measured, wherein the adjusted game play parameter is related to a maximum potential rate of play. - View Dependent Claims (2, 3, 4)
-
5. A gaming device comprising:
-
a button on a gaming device configured to facilitate a wagering game, the button being configured to generate a signal each time the button is pressed; and a processor coupled to the button and configured to count a number of times the signal is generated during an initiated round of game play of the wagering game and to adjust a game play parameter based on the number, wherein the game play parameter is related to a maximum potential rate of play. - View Dependent Claims (6, 7, 8)
-
-
9. A method comprising:
causing at least one processor to execute a plurality of instructions to monitor play at a gaming device, wherein monitoring play includes; causing the at least one processor to execute the plurality of instructions to determine a first press of a button, the first press initiating a spin of the gaming device; causing the at least one processor to execute the plurality of instructions to measure a number of second presses of the button subsequent to the first press, wherein the second presses do not initiate a spin; and causing the at least one processor to execute the plurality of instructions to adjust a game play parameter based on the number of second presses measures, wherein the adjusted game play parameter is related to a maximum potential rate of play.
Specification