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Projection of interactive game environment

  • US 8,808,089 B2
  • Filed: 07/12/2012
  • Issued: 08/19/2014
  • Est. Priority Date: 03/25/2009
  • Status: Active Grant
First Claim
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1. A method for projecting an interactive environment image on at least one surface, the method comprising:

  • an act of receiving data representing a plurality of virtual objects that are spatially positioned in a virtual environment space;

    an act of projecting an environment image on a surface in response to the received data, the environment image including a visualized representation of at least part of the virtual environment space, the visualized representation including a visualized representation of at least some of the plurality of virtual objects;

    an act of detecting user interaction with the surface onto which the visualized representation is projected, including;

    scanning a three-dimensional space over the surface onto which the visual representation is projected;

    detecting a physical object that extends into the three-dimensional space from a location outside of the three-dimensional space; and

    detecting a contact between the physical object and a location on the surface corresponding to a virtual object of the plurality of virtual objects; and

    an act of changing the visualized representation in response to the user interaction with the surface onto which the visualized representation is projected.

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