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Apparatus and method for reducing three-dimensional visual fatigue

  • US 8,810,564 B2
  • Filed: 11/22/2010
  • Issued: 08/19/2014
  • Est. Priority Date: 05/03/2010
  • Status: Active Grant
First Claim
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1. An apparatus reducing three-dimensional (3D) visual fatigue, the apparatus comprising:

  • a viewing distance estimator to determine a user-to-screen distance from a screen to a user;

    a 3D image analyzer to calculate a user-to-3D object distance based on the determined user-to-screen distance and a parallax of a 3D image;

    a 3D visual fatigue predictor to predict 3D visual fatigue of the user based on the determined user-to-screen distance and the calculated user-to-3D object distance; and

    a 3D image controller to control the 3D image based on the predicted 3D visual fatigue,wherein the 3D visual fatigue predictor comprises;

    a 3D visual fatigue model-based predictor to predict 3D visual fatigue based on a 3D visual fatigue model using the calculated user-to-3D object distance and determined user-to-screen distance, wherein the 3D visual fatigue model comprises 3D visual fatigue information regarding at least one user-to-screen distance and at least one user-to-3D object distance;

    a fatigue-causing determiner to determine whether the 3D visual fatigue model indicates an occurrence of 3D visual fatigue based on the predicted 3D visual fatigue, wherein the fatigue-causing determiner determines an occurrence of 3D visual fatigue if the predicted 3D visual fatigue is equal to or greater than a predetermined reference value; and

    an optimal user-to-3D object distance calculator to calculate an optimal user-to-3D object distance using the determined user-to-screen distance and at least one user-to-3D object distance from the 3D visual fatigue model, when the predicted 3D visual fatigue is equal to or greater than the predetermined reference value.

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