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Customizable toy for playing a wireless interactive game having both physical and virtual elements

DC
  • US 8,814,688 B2
  • Filed: 03/13/2013
  • Issued: 08/26/2014
  • Est. Priority Date: 02/22/2000
  • Status: Expired due to Term
First Claim
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1. A combination wireless toy and input device for playing a computer-animated game on a wireless-compatible gaming platform, said combination wireless toy and input device comprising:

  • a first modular component configured to be selectively and detachably assembled with a second modular component to form an assembled toy comprising a doll, action figure or other physical object relevant to a computer-animated game played by a game participant on a wireless-compatible gaming platform;

    said first modular component comprising;

    i) a radio frequency (RF) transceiver configured to provide two-way wireless communication with said wireless-compatible gaming platform, ii) programmable non-volatile memory storing a first selection of game-relevant information comprising a first set of one or more in-game attributes of a person, character or object relevant to said game, and iii) an electrically-conductive coil configured to be energized by an externally-generated electromagnetic field for powering at least said RF transceiver;

    said second modular component comprising non-volatile memory storing a second selection of game-relevant information comprising a second set of one or more in-game attributes of said person, character or object; and

    wherein said assembled toy is configured such that said game participant can selectively change at least said first set of one or more in-game attributes associated with said assembled toy by replacing at least said first modular component with a third modular component comprising non-volatile memory storing a third selection of game-relevant information that is different than said first selection of game-relevant information.

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