Cross-promotion API
First Claim
1. A method of promoting an electronic game of electronic games, comprising:
- receiving inputs from a user, via a user interface, relating to playing first and second electronic games of the electronic games;
associating, using a processor, user attributes of the first and second electronic games to the user based on the inputs;
automatically providing to the user, using an application programming interface (API) implemented on a server, a user attribute of a third electronic game that is different from the first and second electronic games, the API automatically providing the user attribute of the third electronic game to the user based, at least in part, on a predetermined rule executed by a rule engine implemented by the API and at least one of;
the user attributes of the first and second electronic games; and
game data of the third electronic game; and
automatically providing to the user, using the API, another one of the user attributes of the first and second electronic games based on the user attribute of the third electronic game and the predetermined rule.
5 Assignments
0 Petitions
Accused Products
Abstract
A system and computer-implemented method for promoting an electronic game of electronic games is provided. A user interface module is configured to receive an input from a user relating to playing a first and second electronic game. A processor-implemented association engine, operatively coupled to the user interface, is configured to associate user attributes of the first and second electronic games to the user based on the input. An application programming interface (API) is configured to associate a user attribute of a third electronic game different from the first and second electronic games, the API configured to associate based, at least in part, on rule engine implemented by the API and at least one of the user attributes of the first and second electronic games and game data of the third electronic game.
17 Citations
24 Claims
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1. A method of promoting an electronic game of electronic games, comprising:
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receiving inputs from a user, via a user interface, relating to playing first and second electronic games of the electronic games; associating, using a processor, user attributes of the first and second electronic games to the user based on the inputs; automatically providing to the user, using an application programming interface (API) implemented on a server, a user attribute of a third electronic game that is different from the first and second electronic games, the API automatically providing the user attribute of the third electronic game to the user based, at least in part, on a predetermined rule executed by a rule engine implemented by the API and at least one of; the user attributes of the first and second electronic games; and game data of the third electronic game; and automatically providing to the user, using the API, another one of the user attributes of the first and second electronic games based on the user attribute of the third electronic game and the predetermined rule. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of promoting some of a plurality of electronic games, comprising:
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receiving an input from a user, via a user interface, relating to playing a first electronic game; associating, using a processor, a user attribute of the first electronic game to the user based on the input; automatically providing to the user, using an application programming interface (API) implemented on a server, a user attribute of a second electronic game different from the first electronic game and a user attribute of a third electronic game different from the first electronic game, the API automatically providing the user attributes of the second and third electronic games to the user based, at least in part, on a predetermined rule executed by a rule engine implemented by the API and at least one of; the user attribute of the first electronic game; and game data of the second and third electronic games; and automatically providing to the user, with the API, another user attribute of the first electronic game based on the user attributes of the second and third electronic games and the predetermined rule. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A system, comprising:
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a user interface module configured to receive an input from a user relating to playing a first electronic game and a second electronic game; a processor-implemented association engine, operatively coupled to the user interface, configured to associate user attributes of the first and second electronic games to the user based on the input; an application programming interface (API), the API configured to; automatically provide to the user a user attribute of a third electronic game that is different from the first and second electronic games, the API configured to automatically provide the user attribute of the third electronic game to the user based, at least in part, on a predetermined rule executed by a rule engine implemented by the API and at least one of; the user attributes of the first and second electronic games; and game data of the third electronic game; and automatically provide to the user another one of the user attributes of the first and second electronic games based on the user attribute of the third electronic game and the predetermined rule. - View Dependent Claims (14, 15, 16, 17, 18)
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19. A system, comprising:
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a user interface configured to receive an input relating to playing one of a plurality of electronic games; a processor, operatively coupled to the user interface, configured to associate user attributes of the one of the plurality of electronic games to the user based on the plurality of inputs; a server configured to implement an application programming interface (API), the API configured to; automatically provide to the user a user attribute of each of at least two of the plurality of electronic games different from the one of the plurality of electronic games, the API configured to automatically provide the user attributes of the at least two of the plurality of games to the user based, at least in part, on a predetermined rule executed by a rule engine implemented by the API and at least one of; the user attributes of the one of the plurality of electronic games; and game data of the at least two of the plurality of electronic games; and automatically provide to the user another user attribute of the one of the plurality of electronic games based on the user attributes of the at least two of the plurality of games and the predetermined rule. - View Dependent Claims (20, 21, 22, 23, 24)
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Specification