Smartphone-based methods and systems
First Claim
1. A method practiced with a consumer electronic device, comprising:
- receiving content data representing audio, image and/or video content, the content data being received in a file format of a type that the electronic device is capable of rendering to produce a content-related experience, by reason of a first software rendering program earlier installed or otherwise made available for use with the device;
by reference to the received content data, identifying a software rendering program desired by a proprietor of the content data for producing a content-related user experience with said content data;
determining that said proprietor-desired software rendering program is not presently installed or available for use with the device; and
based on said determining, refusing to render the received content data on the device, despite the capable first software rendering program;
wherein the consumer electronic device respects a desire of the proprietor regarding the software rendering program by which a content-related user experience is to be delivered to the user.
1 Assignment
0 Petitions
Accused Products
Abstract
Arrangements involving portable devices (e.g., smartphones and tablet computers) are disclosed. One arrangement enables a content creator to select software with which that creator'"'"'s content should be rendered—assuring continuity between artistic intention and delivery. Another utilizes a device camera to identify nearby subjects, and take actions based thereon. Others rely on near field chip (RFID) identification of objects, or on identification of audio streams (e.g., music, voice). Some technologies concern improvements to the user interfaces associated with such devices. Others involve use of these devices in connection with shopping, text entry, sign language interpretation, and vision-based discovery. Still other improvements are architectural in nature, e.g., relating to evidence-based state machines, and blackboard systems. Yet other technologies concern use of linked data in portable devices—some of which exploit GPU capabilities. Still other technologies concern computational photography. A great variety of other features and arrangements are also detailed.
-
Citations
12 Claims
-
1. A method practiced with a consumer electronic device, comprising:
-
receiving content data representing audio, image and/or video content, the content data being received in a file format of a type that the electronic device is capable of rendering to produce a content-related experience, by reason of a first software rendering program earlier installed or otherwise made available for use with the device; by reference to the received content data, identifying a software rendering program desired by a proprietor of the content data for producing a content-related user experience with said content data; determining that said proprietor-desired software rendering program is not presently installed or available for use with the device; and based on said determining, refusing to render the received content data on the device, despite the capable first software rendering program; wherein the consumer electronic device respects a desire of the proprietor regarding the software rendering program by which a content-related user experience is to be delivered to the user. - View Dependent Claims (2, 3, 4)
-
-
5. A consumer electronic device including a processor and a memory, the memory including instructions that configure the device to perform a method comprising:
-
receiving content data representing audio, image and/or video content, the content data being received in a file format of a type that the electronic device is capable of rendering to produce a content-related experience, by reason of a first software rendering program earlier installed or otherwise made available for use with the device; by reference to the received content data, identifying a software rendering program desired by a proprietor of the content data for producing a content-related user experience with said content data; determining that said proprietor-desired software rendering program is not presently installed or available for use with the device; and based on said determining, refusing to render the received content data on the device, despite the capable first software rendering program; wherein the consumer electronic device respects a desire of the proprietor regarding the software rendering program by which a content-related user experience is to be delivered to the user. - View Dependent Claims (6, 7, 8)
-
-
9. A non-transitory computer readable medium containing programming instructions that, when used to configure a consumer electronic device, enable the device to perform a method comprising:
-
receiving content data representing audio, image and/or video content, the content data being received in a file format of a type that the electronic device is capable of rendering to produce a content-related experience, by reason of a first software rendering program earlier installed or otherwise made available for use with the device; by reference to the received content data, identifying a software rendering program desired by a proprietor of the content data for producing a content-related user experience with said content data; determining that said proprietor-desired software rendering program is not presently installed or available for use with the device; and based on said determining, refusing to render the received content data on the device, despite the capable first software rendering program; wherein the consumer electronic device respects a desire of the proprietor regarding the software rendering program by which a content-related user experience is to be delivered to the user. - View Dependent Claims (10, 11, 12)
-
Specification