Sharing wagering game machine resources
First Claim
Patent Images
1. A gaming system configured to share resources between a plurality of gaming machines that are connected for communication, the gaming system comprising:
- one or more memory devices storing instructions that, when executed by at least one of one or more processors, cause the gaming system to;
receive an input indicative of a wager from a player to play a wagering game on a first gaming machine of the plurality of gaming machines;
prior to the player cashing out of the first gaming machine, determine that a hardware resource to perform a function is unavailable on the first gaming machine; and
in response to determining that the hardware resource is unavailable on the first gaming machine, access the hardware resource outside of the first gaming machine, and perform the function with the accessed hardware resource.
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Abstract
Apparatus, systems, and methods may operate to determine that a second resource is available to be shared in place of a first resource located in a first wagering game machine operable to receive a wager associated with a wagering game. The second resource may be located apart from the first wagering game, perhaps in a second wagering game machine, or in a wagering game server.
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Citations
20 Claims
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1. A gaming system configured to share resources between a plurality of gaming machines that are connected for communication, the gaming system comprising:
one or more memory devices storing instructions that, when executed by at least one of one or more processors, cause the gaming system to; receive an input indicative of a wager from a player to play a wagering game on a first gaming machine of the plurality of gaming machines; prior to the player cashing out of the first gaming machine, determine that a hardware resource to perform a function is unavailable on the first gaming machine; and in response to determining that the hardware resource is unavailable on the first gaming machine, access the hardware resource outside of the first gaming machine, and perform the function with the accessed hardware resource. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer-implemented method of sharing resources between a plurality of gaming machines that are connected for communication, the method comprising:
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receiving, via one or more input devices, an input indicative of a wager to play a wagering game on a first gaming machine of the plurality of gaming machines; prior to the player cashing out of the first gaming machine, determining, via one of one or more processors, that a hardware resource to perform a function is unavailable on the first gaming machine; and in response to determining that the hardware resource is unavailable on the first gaming machine, accessing, via at least one of the one or more processors, the hardware resource outside of the first gaming machine and performing the function with the accessed hardware resource. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A computer-readable, non-transitory medium storing executable instructions that, when executed by at least one of one or more processors, cause a gaming system connected to a plurality of gaming machines to perform a method comprising:
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receiving, via one or more input devices, an input indicative of a wager from a player to play a wagering game on a first gaming machine of the plurality of gaming machines; prior to the player cashing out of the first gaming machine, determining, via at least one of the one or more processors, that a hardware resource to perform a function is unavailable on the first gaming machine; and in response to determining that the hardware resource is unavailable on the first gaming machine, accessing, via at least one of the one or more processors, the hardware resource outside of the first gaming machine and performing the function with the accessed hardware resource. - View Dependent Claims (17, 18, 19, 20)
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Specification