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Method and system for player linked audio

  • US 8,821,266 B2
  • Filed: 08/23/2011
  • Issued: 09/02/2014
  • Est. Priority Date: 08/23/2011
  • Status: Active Grant
First Claim
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1. A network-based gaming system for linking a gaming machine audio content with a player listening device, the system comprising:

  • a gaming machine;

    a database; and

    a server system configured to be coupled to the gaming machine and the database, the server system associated with a server-based network, the server system configured to;

    associate two connection identifications (IDs) with a listening device, the two connection IDs including a primary connection identification (ID) and a secondary connection ID;

    associate the at least two connection IDs with a player;

    receive an indication that the player is playing the gaming machine;

    in response to receiving the indication, determine that another player is using the primary connection ID; and

    configure the gaming machine to use the secondary connection ID to initiate audio content generated by the gaming machine during game play by the player to be transmitted to the listening device.

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