Location-based mobile gaming application and method for implementing the same using a scalable tiered geocast protocol
First Claim
Patent Images
1. A device comprising:
- a processor; and
memory coupled to the processor, the memory comprising executable instructions that when executed by the processor cause the processor to effectuate operations comprising;
receiving a first action input;
responsive to receiving the first action input;
generating a first geocast data packet for sending a virtual game object of a geo-game, the first geocast data packet comprising;
a destination geocast region; and
movement information indicating movement characteristics of the virtual game object; and
geocasting the first geocast data packet to the destination geocast region according to transmission heuristics of a scalable tiered geocast protocol.
1 Assignment
0 Petitions
Accused Products
Abstract
A method is disclosed for initiating real-time geo-game using geocast messaging according to a scalable tiered geocast protocol. The method includes a first wireless terminal (WT), programmed with a geo-gaming application and the scalable tiered geocast protocol, geocasting a game declaration to a destination geocast region containing potential participants. The method also includes a second WT, of one of the potential participants, and programmed with the geo-gaming application and the scalable tiered geocast protocol, receiving the game declaration in the destination geocast region and responding by geocasting a response message indicating interest in participating in the real-time geo-game.
-
Citations
20 Claims
-
1. A device comprising:
-
a processor; and memory coupled to the processor, the memory comprising executable instructions that when executed by the processor cause the processor to effectuate operations comprising; receiving a first action input; responsive to receiving the first action input; generating a first geocast data packet for sending a virtual game object of a geo-game, the first geocast data packet comprising; a destination geocast region; and movement information indicating movement characteristics of the virtual game object; and geocasting the first geocast data packet to the destination geocast region according to transmission heuristics of a scalable tiered geocast protocol. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
-
8. A method comprising:
-
receiving, by a device, a first action input; responsive to receiving the first action input; generating, by the device, a first geocast data packet for sending a virtual game object, the first geocast data packet comprising; a first destination geocast region; and movement information indicating first movement characteristics of the virtual game object; and geocasting, by the device, the first geocast data packet to the destination geocast region according to transmission heuristics of a scalable tiered geocast protocol. - View Dependent Claims (9, 10, 11, 12, 13, 14)
-
-
15. A computer-readable storage medium that is not a propagating signal, the computer-readable storage medium comprising executable instructions that when executed by a processor cause the processor to effectuate operations comprising:
-
receiving a first action input; responsive to receiving the first action input; generating a first geocast data packet for sending a virtual game object, the first geocast data packet comprising; a destination geocast region; and movement information indicating first movement characteristics of the virtual game object; and geocasting the first geocast data packet to the destination geocast region according to transmission heuristics of a scalable tiered geocast protocol. - View Dependent Claims (16, 17, 18, 19, 20)
-
Specification