Cross platform gaming
First Claim
Patent Images
1. A system comprising:
- a first game server configured to provide a multi-player game to a first user device associated with a first category of user device;
a second game server configured to provide the multi-player game to a second user device associated with a second category of user device, wherein the first category of user device is different from the second category of user device, and wherein the first and second category of user device are each selected from the group consisting of personal computers, cellular telephones, set top boxes, and handheld computers; and
a game manager configured to receive a request for the multi-player game from each of the first and second user devices and to assign the request from the first user device to the first game server and the request from the second user device to the second game server, andwherein the first game server selectively provides, according to a first set of connection parameters associated with the first category of user device, a media stream of the multi-player game to the first user device while the second game server selectively provides, according to a second set of connection parameters associated with the second category of user device, a media stream of the game to the second user device to initiate the multi-player game between a user of the first user device and a user of the second user device based at least in part on the first and second sets of connection parameters and the first and second categories of user devices.
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Accused Products
Abstract
A first game server is configured to provide a game to a first category of user device. A second game server is configured to provide the game to a second category of user device. A game manager is configured to receive a request from a user device for the game application and to assign the request to one of the first game server and the second game server according to whether the user device is included in the first category of user device or the second category of user device.
12 Citations
23 Claims
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1. A system comprising:
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a first game server configured to provide a multi-player game to a first user device associated with a first category of user device; a second game server configured to provide the multi-player game to a second user device associated with a second category of user device, wherein the first category of user device is different from the second category of user device, and wherein the first and second category of user device are each selected from the group consisting of personal computers, cellular telephones, set top boxes, and handheld computers; and a game manager configured to receive a request for the multi-player game from each of the first and second user devices and to assign the request from the first user device to the first game server and the request from the second user device to the second game server, and wherein the first game server selectively provides, according to a first set of connection parameters associated with the first category of user device, a media stream of the multi-player game to the first user device while the second game server selectively provides, according to a second set of connection parameters associated with the second category of user device, a media stream of the game to the second user device to initiate the multi-player game between a user of the first user device and a user of the second user device based at least in part on the first and second sets of connection parameters and the first and second categories of user devices. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method comprising:
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receiving a request from a first user device for a multi-player game; receiving a request from a second user device for the multi-player game; making determinations regarding whether the first user device is included in a first category of user device and whether the second user device is included in a second category of user device, wherein the first category of user device is different from the second category of user device, and wherein the first and the second category of user device are each selected from the group consisting of personal computers, cellular telephones, set top boxes, and handheld computers; assigning the request to one of a first game server and a second game server according to the determinations; and selectively providing a media stream of the multi-player game to the first user device from the first game server according to a first set of connection parameters and to the second user device from the second game server according to a second set of connection parameters to initiate the multi-player game between users of the first and second user devices based at least in part on the first and second sets of connection parameters and the first and second categories of user devices. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A method, comprising:
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receiving a first request from a first user device for a multi-player game; making a determination that the first user device is included in a first category of user device; assigning the first request to a first game server according to the determination; receiving a second request from a second user device for the multi-player game; making a determination that the second user device is included in a second category of user device, wherein the first category of user device is different from the second category of user device, and wherein the first and second category of user device are each selected from the group consisting of personal computers, cellular telephones, set top boxes, and handheld computers; assigning the second request to a second game server according to the determination; selectively providing, from the first game server, a media stream of the game to the first user device according to a first set of connection parameters; selectively providing, from the second game server, the media stream of the game to the second user device according to a second set of connection parameters; determining whether parameters associated with the first user device are compatible with parameters associated with the second user device; and adjusting a media stream provided to at least one of the first and second user devices if the parameters are incompatible. - View Dependent Claims (20, 21)
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22. A system comprising:
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a first game server configured to provide a multi-player game to a first user device associated with a first category of user device; a second game server configured to provide the multi-player game to a second user device associated with a second category of user device; and a game manager configured to receive a request for the multi-player game from each of the first and second user devices and to assign the request from the first user device to the first game server and the request from the second user device to the second game server, and wherein the first game server selectively provides, according to a first set of connection parameters associated with the first category of user device, a media stream of the multi-player game to the first user device while the second game server selectively provides, according to a second set of connection parameters associated with the second category of user device, a media stream of the game to the second user device to initiate the multi-player game between a user of the first user device and a user of the second user device based at least in part on the first and second sets of connection parameters and the first and second categories of user devices, and wherein the first category of user devices is set top boxes, and the second category of user devices is devices other than set top boxes, and further wherein the first and second game server are one of a broadband game server, a wireless game server and a television game server.
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23. A method comprising:
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receiving a request from a first user device for a multi-player game; receiving a request from a second user device for the multi-player game; making a determination regarding whether the first and second user devices are included in a first category of user device or a second category of user device; assigning the request to one of a first game server and a second game server according to the determination; and selectively providing a media stream of the multi-player game to the first user device from the first game server according to a first set of connection parameters and to the second user device from the second game server according to a second set of connection parameters to initiate the multi-player game between users of the first and second user devices based at least in part on the first and second sets of connection parameters and the first and second categories of user devices, wherein the first category of user devices is set top boxes and the second category of user devices is devices other than set top boxes, and further wherein the first and second game server are one of a broadband game server, a wireless game server and a television game server.
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Specification