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System for combining recorded application state with application streaming interactive video output

  • US 8,832,772 B2
  • Filed: 12/05/2007
  • Issued: 09/09/2014
  • Est. Priority Date: 12/10/2002
  • Status: Expired due to Term
First Claim
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1. A computer-implemented method comprising:

  • running a full twitch video game on one or more servers of a hosting service center entirely, wherein none of the processes is executed by any of one or more client devices;

    the full twitch video game being played or used by one or more users on one or more client devices remote to the hosting service center via compressed streaming interactive video transmitted over the Internet, the compressed streaming interactive video being compressed with a worst case, roundtrip latency of 90 ms, from a user control input to display of a response to the user control input on a client device of a user, over a transmission distance of;

    up to and including 1500 miles;

    continually recording, in a memory, game state information of the full twitch video game along with the compressed streaming interactive video as the full twitch video game is being played.

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