System and method providing combined virtual reality arc welding and three-dimensional (3D) viewing
First Claim
1. A system comprising:
- a programmable processor-based subsystem configured to generate simulation data corresponding to a virtual weldment generated in real time in virtual reality space, wherein a weld bead portion of the virtual weldment results from a simulated weld puddle having real-time molten metal fluidity and heat dissipation characteristics providing a real-time fluidity-to-solidification transition of the simulated weld puddle as the simulated weld puddle is moved to form the weld bead portion of the virtual weldment;
a three-dimensional (3D) conversion unit operatively connected to the programmable processor-based subsystem and configured to convert at least a portion of the simulation data, representative of at least a portion of the virtual weldment, to 3D data in a stereoscopic 3D transmission format in real time; and
a 3D display-facilitating device operatively connected to the 3D conversion unit and configured to receive the 3D data, in the stereoscopic 3D transmission format, from the 3D conversion unit and facilitate displaying of a stereoscopic representation of the 3D data in a stereoscopic display format in real time.
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Abstract
A real-time virtual reality welding system including a programmable processor-based subsystem configured to generate simulation data corresponding to elements of a welding environment in virtual reality space; a three-dimensional (3D) conversion unit operatively connected to the programmable processor-based subsystem and configured to convert at least a portion of the simulation data, representative of at least a portion of the virtual welding environment, to 3D data in a stereoscopic 3D transmission format; and a 3D display-facilitating device operatively connected to the 3D conversion unit and configured to receive the 3D data from the 3D conversion unit and facilitate displaying of a stereoscopic representation of the 3D data.
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Citations
22 Claims
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1. A system comprising:
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a programmable processor-based subsystem configured to generate simulation data corresponding to a virtual weldment generated in real time in virtual reality space, wherein a weld bead portion of the virtual weldment results from a simulated weld puddle having real-time molten metal fluidity and heat dissipation characteristics providing a real-time fluidity-to-solidification transition of the simulated weld puddle as the simulated weld puddle is moved to form the weld bead portion of the virtual weldment; a three-dimensional (3D) conversion unit operatively connected to the programmable processor-based subsystem and configured to convert at least a portion of the simulation data, representative of at least a portion of the virtual weldment, to 3D data in a stereoscopic 3D transmission format in real time; and a 3D display-facilitating device operatively connected to the 3D conversion unit and configured to receive the 3D data, in the stereoscopic 3D transmission format, from the 3D conversion unit and facilitate displaying of a stereoscopic representation of the 3D data in a stereoscopic display format in real time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method comprising:
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generating simulation data corresponding to a simulated weld bead generated in real time, in virtual reality space, having real-time weld bead wake characteristics, wherein simulation of the weld bead includes simulating a weld puddle having real-time molten metal fluidity and heat dissipation characteristics providing a real-time fluidity-to-solidification transition of the simulated weld puddle as the simulated weld puddle is moved to form the weld bead; converting the simulation data, representative of the weld bead, to 3D data in a stereoscopic 3D transmission format in real time; and displaying a stereoscopic representation of the 3D data in a stereoscopic display format in real time. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A method comprising:
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generating simulation data corresponding to a virtual welding environment in virtual reality space, wherein the virtual reality environment includes the simulation of a weld puddle having real-time molten metal fluidity and heat dissipation characteristics providing a real-time fluidity-to-solidification transition of the simulated weld puddle as the simulated weld puddle is moved to form weld bead; converting a portion of the simulation data, representative of a portion of the virtual welding environment, to 3D data in a stereoscopic 3D transmission format in real time; and displaying a stereoscopic representation of the 3D data in a stereoscopic display format in real time. - View Dependent Claims (17, 18, 19, 20)
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21. A system comprising:
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a programmable processor-based subsystem configured to generate simulation data corresponding to a virtual weldment generated in real time, in virtual reality space; a three-dimensional (3D) conversion unit operatively connected to the programmable processor-based subsystem and configured to convert at least a portion of the simulation data, representative of at least a portion of the virtual weldment, to 3D data in a stereoscopic 3D transmission format; and a 3D display-facilitating device operatively connected to the 3D conversion unit and configured to receive the 3D data, in the stereoscopic 3D transmission format, from the 3D conversion unit and facilitate displaying of a stereoscopic representation of the 3D data in a stereoscopic display format in real time, wherein a weld bead portion of the virtual weldment results from a simulated weld puddle having real-time molten metal fluidity and heat dissipation characteristics providing a real-time fluidity-to-solidification transition of the simulated weld puddle as the simulated weld puddle is moved to form the weld bead portion of the virtual weldment, and wherein said real-time fluidity and heat dissipation characteristics of said simulated weld puddle are illustrated on a texture map having a plurality of defined locations with each defined location comprising channels of information which comprise at least a first channel which stores a displacement value for any liquefied metal at the defined location, a second channel which stores a value giving the magnitude of heat at the defined location, a third channel which stores a displacement value for a solidified metal at the defined location, and a fourth channel which stores logical information, including a representation regarding slag, at the defined location.
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22. A system comprising:
a standalone virtual reality simulator configured to convert simulation data to 3D data in a stereoscopic 3D transmission format in real time, wherein at least a portion of said simulation data is represented in virtual reality space in real time as virtual dynamic fluid particles interacting with each other and with a displacement map, and wherein said virtual dynamic fluid particles are modeled in real time to include properties of attraction and repulsion, velocity related to heat, dampening related to heat dissipation, and direction related to gravity.
Specification