Gaming devices having player assigned random number generators and time share feature
First Claim
1. A gaming system comprising at least one gaming machine configured to present a game to at least a first player and a second player, the improvement comprising:
- a first random number generator configured to generate first data, said first random number generator assigned to said first player; and
a second random number generator configured to generate second data, said second random number generator assigned to said second player, said gaming machine utilizing said first data and not said second data when presenting games to said first player and said gaming machine utilizing said second data and not said first data when presenting games to said second player.
4 Assignments
0 Petitions
Accused Products
Abstract
Gaming machines utilize the output of random number generators (RNGs) in the presentation of games, wherein one or more of the RNGs is each assigned to a single player. Each uniquely assigned RNG is used to determine the outcome of the games played only by the assigned player, such as games presented by casino gaming machines or via remote or mobile devices. An RNG may also be stopped or paused and then restarted, whereby a sequence of random data remains continuous or contiguous relative to a number of games played, such as by the single player to which the RNG is assigned. Multiple players may also time-share a gaming machine in a manner whereby the gaming machine acts as a unique device to each player.
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Citations
19 Claims
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1. A gaming system comprising at least one gaming machine configured to present a game to at least a first player and a second player, the improvement comprising:
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a first random number generator configured to generate first data, said first random number generator assigned to said first player; and a second random number generator configured to generate second data, said second random number generator assigned to said second player, said gaming machine utilizing said first data and not said second data when presenting games to said first player and said gaming machine utilizing said second data and not said first data when presenting games to said second player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method of presenting games to at least a first player and a second player of at least one gaming machine comprising:
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assigning a first random number generator to said first player and a second random number generator to said second player; determining the identity of a player of said at least one gaming machine; if said player is identified to be said first player, utilizing first data generated by said first random number generator and not said second data generated by said second random number generator to present one or more games to said first player at said at least one gaming machine; and if said player is identified to be said second player, utilizing said second data generated by said second random number generator and not said first data generated by said first random number generator to present one or more games to said second player at said at least one gaming machine. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A method of presenting games to a player of a gaming machine comprising:
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starting a random number generator which generates a sequence of data; utilizing data from said random number generator to present a first number of games to said player at said gaming machine; stopping said random number generator when said player ceases game play; restarting said random number generator when said player re-initiates game play; and utilizing data from said random number generator to present a second number of games to said player at said gaming machine. - View Dependent Claims (17, 18)
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19. A method of presenting games to at least a first player and a second player of a gaming machine comprising:
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assigning a first random number generator to said first player and a second random number generator to said second player; during a first time period of game play reserved by said first player; confirming the identity of said first player of said gaming machine; and utilizing first data generated by said first random number generator to present one or more games to said first player at said gaming machine; and during a second time period of game play reserved by said second player; confirming the identity of said second player of said gaming machine; and utilizing said second data generated by said second random number generator to present one or more games to said second player at said gaming machine.
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Specification