Spoken mobile engine for analyzing a multimedia data stream
First Claim
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1. A method to communicate with a mobile device, comprising:
- receiving at a game engine, mobile device input from the mobile device over a wireless channel, wherein the mobile device input includes a multimedia data stream;
receiving at the game engine, location information indicating a location of the mobile device, wherein the location information corresponds to the location of a user providing verbal instruction input to the mobile device;
analyzing an audio clip or video in the multimedia data stream;
analyzing the location information; and
sending audio content or video content to the mobile device based at least in part on analysis of the multimedia data stream and the location information in accordance with a game engine instruction.
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Abstract
Systems and methods are disclosed to operate a mobile device by capturing user input, transmitting the user input over a wireless channel to an engine, analyzing at the engine a music clip or video in a multimedia stream, and sending an analysis wirelessly to the mobile device.
68 Citations
27 Claims
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1. A method to communicate with a mobile device, comprising:
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receiving at a game engine, mobile device input from the mobile device over a wireless channel, wherein the mobile device input includes a multimedia data stream; receiving at the game engine, location information indicating a location of the mobile device, wherein the location information corresponds to the location of a user providing verbal instruction input to the mobile device; analyzing an audio clip or video in the multimedia data stream; analyzing the location information; and sending audio content or video content to the mobile device based at least in part on analysis of the multimedia data stream and the location information in accordance with a game engine instruction. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method comprising:
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capturing mobile device input, wherein the mobile device input includes a multimedia data stream; by a mobile device, transmitting the mobile device input over a wireless channel to a game engine; by the mobile device, transmitting location information indicating a location of the mobile device, wherein the location information corresponds to the location of a user providing verbal instruction input to the mobile device; receiving a result of an analysis of the location information and an analysis of an audio clip or video in the multimedia data stream; and by the mobile device, playing audio content or video content based at least in part on the analysis result in accordance with a game engine instruction. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A non-transitory computer-readable storage medium having instructions stored thereon that, in response to execution by at least one computing device, cause the at least one computing device to:
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receive mobile device input from a mobile device over a wireless channel, wherein the mobile device input includes a multimedia data stream; receive location information indicating a location of the mobile device, wherein the location information corresponds to the location of a user providing verbal instruction input to the mobile device; analyze an audio clip or video in the multimedia data stream; analyze the location information; and send audio content or video content to the mobile device based at least in part on analysis of the multimedia data stream and the location information in accordance with a game engine instruction. - View Dependent Claims (24, 25)
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26. A non-transitory computer-readable storage medium having instructions stored thereon that, in response to execution by at least one mobile computing device, cause the at least one mobile computing device to:
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capture mobile device input, wherein the mobile device input includes a multimedia data stream; transmit the mobile device input over a wireless channel; transmit location information indicating a location of the mobile device, wherein the location information corresponds to the location of a user providing verbal instruction input to the mobile device; receive a result of an analysis of the location information and an analysis of an audio clip or video in the multimedia data stream; and play audio or video based at least in part on the analysis result in accordance with a game engine instruction. - View Dependent Claims (27)
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Specification