×

System and method for the provision of time-based awards in an online game

  • US 8,851,978 B1
  • Filed: 12/10/2012
  • Issued: 10/07/2014
  • Est. Priority Date: 12/10/2012
  • Status: Active Grant
First Claim
Patent Images

1. A computer-implemented method of providing awards in an online game based on a completion time of a task in the game to be executed on a computer having one or more physical processors, the method comprising:

  • executing an instance of a virtual space;

    implementing the instance of the virtual space to facilitate participation by one or more users in the game within the virtual space by determining view information that facilitates presentation of views of the virtual space to the one or more users by one or more client computing platforms, wherein the virtual space includes a simulated physical space and is configured to facilitate interaction of users with the virtual space and/or each other by performing operations in the virtual space, and wherein the game includes a series of tasks that are performable by the one or more users within the virtual space, the series of tasks comprising a first task and a second task, the second task becoming performable by the user responsive to the user completing the first task;

    determining the user has completed the first task;

    making the second task performable by the user in response to the user completing the first task;

    determining a first award from a plurality of potential awards for the user as an award for completing the first task, wherein individual ones of the plurality of potential awards have an associated value to the user;

    distributing the first award to the user within the virtual space;

    determining the user has completed the second task;

    determining an amount of real world time between completion of the first task and completion of the second task by the user;

    determining a second award from the plurality of potential awards for the user as an award for completing the second task, wherein the second award is determined based on the associated value to the user for the second award and the amount of real world time between completion of the first task and completion of the second task by the user, wherein when the amount of real world time between completion of the first task and completion of the second task increases, the associated value to the user of the determined second award reduces; and

    distributing the second award to the user within the virtual space.

View all claims
  • 5 Assignments
Timeline View
Assignment View
    ×
    ×