Game program and game apparatus
First Claim
1. A non-transitory recording medium recording a game program, whereinsaid game program causes a computer of a game apparatus having a first display and a second display which are adjacent with each other, a memory storing player character image data and non-player character image data, and first message data and second message data respectively associated with the player character image data and the non-player character image data, and an operating device to executedisplaying a player character image based on said player character image data on said first display,displaying a non-player character image based on said non-player character image data on said second display,displaying a first message image based on said first message data on said first display while said player character image is displayed,displaying a second message image based on said second message data on said second display while said non-player character image is displayed, andupdating at least any one of the first message image which is being displayed on said first display and the second message image which is being displayed on said second display when a predetermined operation is performed by said operating device.
1 Assignment
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Accused Products
Abstract
A game apparatus includes a first LCD and a second LCD. The first LCD and the second LCD are arranged in either side of a predetermined axis. A computer of the game apparatus respectively displays a first character image and a second character image on the first LCD and the second LCD, and further respectively displays a first message image and a second message image on the first LCD and the second LCD. Then, in response to a predetermined operation performed via a touch panel, etc., at least one of the first message image and the second message image respectively displayed on the first LCD and the second LCD is updated.
36 Citations
11 Claims
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1. A non-transitory recording medium recording a game program, wherein
said game program causes a computer of a game apparatus having a first display and a second display which are adjacent with each other, a memory storing player character image data and non-player character image data, and first message data and second message data respectively associated with the player character image data and the non-player character image data, and an operating device to execute displaying a player character image based on said player character image data on said first display, displaying a non-player character image based on said non-player character image data on said second display, displaying a first message image based on said first message data on said first display while said player character image is displayed, displaying a second message image based on said second message data on said second display while said non-player character image is displayed, and updating at least any one of the first message image which is being displayed on said first display and the second message image which is being displayed on said second display when a predetermined operation is performed by said operating device.
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9. A game apparatus, comprising:
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a first display and a second display which are adjacent with each other; a memory storing player character image data and non-player character image data, and first message data and second message data respectively associated with the player character image data and the non-player character image data; an operating device; a processor controlled to; display a player character image based on said player character image data on said first display; display a non-player character image based on said non-player character image data on said second display; display a first message image based on said first message data on said first display while said player character image is displayed; display a second message image based on said second message data on said second display while said non-player character image is displayed; and update at least any one of the first message image which is being displayed on said first display and the second message image which is being displayed on said second display when a predetermined operation is performed by said operating device.
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10. A controlling method of a game apparatus having a first display and a second display which are adjacent with each other, a memory storing player character image data and non-player character image data, and first message data and second message data respectively associated with the player character image data and the non-player character image data, and an operating device, comprising:
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displaying a player character image based on said player character image data on said first display; displaying a non-player character image based on said non-player character image data on said second display; displaying a first message image based on said first message data on said first display while said player character image is displayed; displaying a second message image based on said second message data on said second display while said non-player character image is displayed; and updating at least any one of the first message image which is being displayed on said first display and the second message image which is being displayed on said second display when a predetermined operation is performed by said operating device.
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11. A system, comprising:
at least one game apparatus including a first display and a second display which are adjacent with each other; a memory storing player character image data and non-player character image data, and first message data and second message data respectively associated with the player character image data and the non-player character image data; an operating device; a processor controlled to; display a player character image based on said player character image data on said first display; display a non-player character image based on said non-player character image data on said second display; display a first message image based on said first message data on said first display while said player character image is displayed; display a second message image based on said second message data on said second display while said non-player character image is displayed; and update at least any one of the first message image which is being displayed on said first display and the second message image which is being displayed on said second display when a predetermined operation is performed by said operating device.
Specification