Game apparatus for performing game processing according to an attitude of an input device and game program
First Claim
1. A game apparatus which performs game processing according to data from a first controller and a second controller, the first controller including a first inertia sensor and an operating portion, the game apparatus comprising one computer configured to perform at least:
- first determining for determining a movement of said first controller in a predetermined direction away from a reference point on the basis of data from said first inertia sensor,second determining for determining an operation of said operation portion,movement starting for, when said second determining determines the operation of said operation portion after said first determining determines the movement of said first controller in the predetermined direction, starting to move a first object within a game space in a predetermined direction, andplanned moving direction setting for changing the moving direction of said first object in accordance with data from said second controller, whereinthe first controller moves in a predetermined direction away from the second controller.
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Accused Products
Abstract
A game apparatus includes a CPU, and the CPU sets a moving direction, that is, a position and an orientation of a moving object within a game space on the basis of angular velocity data transmitted from a first controller, that is, an attitude of a gyro sensor unit (gyro sensor). Then, when a second controller is drawn toward a near side in a state that a C button and a Z button thereof are simultaneously pressed, and the C button and the Z button are simultaneously released in that state, the moving object is shot.
17 Citations
10 Claims
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1. A game apparatus which performs game processing according to data from a first controller and a second controller, the first controller including a first inertia sensor and an operating portion, the game apparatus comprising one computer configured to perform at least:
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first determining for determining a movement of said first controller in a predetermined direction away from a reference point on the basis of data from said first inertia sensor, second determining for determining an operation of said operation portion, movement starting for, when said second determining determines the operation of said operation portion after said first determining determines the movement of said first controller in the predetermined direction, starting to move a first object within a game space in a predetermined direction, and planned moving direction setting for changing the moving direction of said first object in accordance with data from said second controller, wherein the first controller moves in a predetermined direction away from the second controller. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A non-transitory storage medium configured to being read by a processor of a game apparatus which performs game processing according to data from a first controller and a second controller, the first controller including a first inertia sensor and an operating portion, said storage medium storing a program, said program causes said processor to at least perform:
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determining a movement of said first controller in a predetermined direction away from a reference point on the basis of data from said first inertia sensor, determining an operation of said operation portion, and when said operation of said operation portion is determined after the movement of said first controller in the predetermined direction is determined, starting to move a first object within a game space in a predetermined direction, and changing the moving direction of said first object in accordance with data from said second controller, wherein the first controller moves in a predetermined direction away from the second controller.
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9. A control method of a game apparatus which performs game processing according to data from a first controller and a second controller, the first controller including a first inertia sensor and an operating portion, including:
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determining a movement of said first controller in a predetermined direction away from a reference point on the basis of data from said first inertia sensor, determining an operation of said operation portion, and when said operation of said operation portion is determined after the movement of said first controller in the predetermined direction is determined, starting to move, via one or more computer processing devices, a first object within a game space in a predetermined direction, and changing the moving direction of said first object in accordance with data from said second controller, wherein the first controller moves in a predetermined direction away from the second controller.
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10. A game processing system which performs game processing according to data from a first controller and a second controller, the first controller including a first inertia sensor and an operating portion, the game processing system comprising one or more computer processors, configured to:
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determine a movement of said first controller in a pulling direction on the basis of data from said first inertia sensor, determine an operation of said operation portion, when said operation of said operation portion is determined after said movement of said first controller in a pulling direction is determined, start to move a first object within a game space in a predetermined direction, and change the moving direction of said first object in accordance with data from said second controller, wherein the first controller moves in a predetermined direction away from the second controller.
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Specification