Server based gaming system and method for providing deferral of bonus events
First Claim
Patent Images
1. A gaming system comprising:
- at least one controller configured, if any of a plurality of gaming devices cause a designated secondary game triggering event to occur, to operate with that gaming device to;
(a) determine if a player of the gaming device is enrolled in a bonus event participation program;
(b) if the player is not enrolled in the bonus event participation program;
(i) cause the gaming device to display a play of a secondary game, and(ii) cause the gaming device to provide to the player any secondary game award resulting from the play of the secondary game;
(c) if the player is enrolled in the bonus event participation program;
(i) cause the gaming device not to display the secondary game, and(ii) accumulate a quantity of bonus event units in an account associated with the player, wherein;
(1) said quantity of bonus event units is based on;
(A) the secondary game triggering event which occurred,
(B) an average expected payout of the secondary game associated with the secondary game triggering event which occurred, wherein, for a same wager amount placed, different average expected payouts of different secondary games are associated with different quantities of accumulated bonus event units, and
(C) a wager amount placed on a play of a primary game, such that if the designated secondary game triggering event occurred and a first wager amount is placed on the play of the primary game having a first primary game average expected payout, a first quantity of bonus event units are accumulated, and if the designated secondary game triggering event occurred and a second, different wager amount is placed on the play of the primary game having the first primary game average expected payout, a second, different quantity of bonus event units are accumulated, and(2) each bonus event unit has an average expected value; and
(d) cause the gaming device to enable the player to selectively redeem at least one of any accumulated bonus event units by participating in a bonus event.
1 Assignment
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Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player'"'"'s gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award.
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Citations
24 Claims
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1. A gaming system comprising:
at least one controller configured, if any of a plurality of gaming devices cause a designated secondary game triggering event to occur, to operate with that gaming device to; (a) determine if a player of the gaming device is enrolled in a bonus event participation program; (b) if the player is not enrolled in the bonus event participation program; (i) cause the gaming device to display a play of a secondary game, and (ii) cause the gaming device to provide to the player any secondary game award resulting from the play of the secondary game; (c) if the player is enrolled in the bonus event participation program; (i) cause the gaming device not to display the secondary game, and (ii) accumulate a quantity of bonus event units in an account associated with the player, wherein; (1) said quantity of bonus event units is based on;
(A) the secondary game triggering event which occurred,
(B) an average expected payout of the secondary game associated with the secondary game triggering event which occurred, wherein, for a same wager amount placed, different average expected payouts of different secondary games are associated with different quantities of accumulated bonus event units, and
(C) a wager amount placed on a play of a primary game, such that if the designated secondary game triggering event occurred and a first wager amount is placed on the play of the primary game having a first primary game average expected payout, a first quantity of bonus event units are accumulated, and if the designated secondary game triggering event occurred and a second, different wager amount is placed on the play of the primary game having the first primary game average expected payout, a second, different quantity of bonus event units are accumulated, and(2) each bonus event unit has an average expected value; and (d) cause the gaming device to enable the player to selectively redeem at least one of any accumulated bonus event units by participating in a bonus event. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming system comprising:
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at least one controller configured to operate with a gaming device to; (a) cause the gaming device to enable a player to enroll in a bonus event unit participation program; and (b) if the player enrolls in the bonus event unit participation program; (i) after an occurrence of a bonus event unit accumulation event, accumulate a first quantity of bonus event units for the player, wherein the first quantity of bonus event units is based, at least in part, on an average expected payout associated with a skipped secondary game, (ii) maintain any accumulated bonus event units for the player, (iii) after an occurrence of a bonus event unit redemption event, cause the gaming device to enable the player to selectively redeem a second quantity of accumulated bonus event units to participate in a bonus event, (iv) if the player selectively redeems the second quantity of accumulated bonus event units to participate in the bonus event, randomly determine a bonus event award, and (v) cause the gaming device to display the determined bonus event award to the player. - View Dependent Claims (7, 8, 9, 10)
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11. A method of operating a gaming system, said method comprising:
if any of a plurality of gaming devices cause a designated secondary game triggering event to occur (a) causing at least one controller to operate with that gaming device to determine if a player of the gaming device is enrolled in a bonus event participation program; (b) if the player is not enrolled in the bonus event participation program; (i) causing at least one display device of the gaming device to display a play of a secondary game, and (ii) causing the gaming device to provide to the player any secondary game award resulting from the play of the secondary game; (c) if the player is enrolled in the bonus event participation program; (i) causing the at least one display device of the gaming device not to display the secondary game, and (ii) causing the at least one controller to accumulate a quantity of bonus event units in an account associated with the player, wherein; (1) said quantity of bonus event units is based on;
(A) the secondary game triggering event which occurred,
(B) an average expected payout of the secondary game associated with the secondary game triggering event which occurred, wherein, for a same wager amount placed, different average expected payouts of different secondary games are associated with different quantities of accumulated bonus event units, and
(C) a wager amount placed on a play of a primary game, such that if the designated secondary game triggering event occurred and a first wager amount is placed on the play of the primary game having a first primary game average expected payout, a first quantity of bonus event units are accumulated, and if the designated secondary game triggering event occurred and a second, different wager amount is placed on the play of the primary game having the first primary game average expected payout, a second, different quantity of bonus event units are accumulated, and(2) each bonus event unit has an average expected value; and (d) causing the gaming device to enable the player to selectively redeem at least one of any accumulated bonus event units by participating in a bonus event. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A method of operating a gaming system, said method comprising:
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(a) causing at least one controller to operate with a gaming device to enable a player to enroll in a bonus event unit participation program; and (b) if the player enrolls in the bonus event unit participation program; (i) after an occurrence of a bonus event unit accumulation event, causing the at least one controller to operate with said gaming device to accumulate a first quantity of bonus event units for the player, wherein the first quantity of bonus event units is based, at least in part, on an average expected payout associated with a skipped secondary game, (ii) causing the at least one controller to operate with said gaming device to maintain any accumulated bonus event units for the player, (iii) after an occurrence of a bonus event unit redemption event, causing the gaming device to enable the player to selectively redeem a second quantity of accumulated bonus event units to participate in a bonus event, (iv) if the player selectively redeems the second quantity of accumulated bonus event units to participate in the bonus event, causing the at least one controller to operate with said gaming device to randomly determine a bonus event award, and (v) causing at least one display device of the gaming device to display the determined bonus event award to the player. - View Dependent Claims (19, 20, 21, 22, 23, 24)
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Specification