Hybrid separable motion controller
First Claim
1. A controller for interacting with a video game, comprising:
- a first portion including a first handle, and a first geometric object defined at an end of the first handle;
a second portion including a second handle and a second geometric object defined at an end of the second handle;
wherein the first portion or the second portion includes a connection sensor for determining whether the controller is in a connected configuration defined by joining of the first portion and the second portion, or a disconnected configuration defined by non-joining of the first portion and the second portion; and
wherein the first geometric object and the second geometric object are positioned substantially adjacent to each other when the controller is in the connected configuration;
wherein the connected configuration triggers determination of an input value based on at least one internal motion sensor of the first portion or the second portion;
wherein the disconnected configuration triggers determination of the input value based on a combination of independently tracked locations of the first and second geometric objects.
3 Assignments
0 Petitions
Accused Products
Abstract
A hybrid separable motion controller is provided. The controller includes a first portion including a first handle, a first medial connector defined along a length of the first handle, and a first geometric object defined at an end of the first handle. The controller further includes a second portion including a second handle, a second medial connector defined along a length of the second handle for coupling to the first medial connector, and a second geometric object defined at an end of the second handle. The first portion or the second portion includes a connection sensor for determining whether the controller is in a connected configuration or a disconnected configuration.
13 Citations
21 Claims
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1. A controller for interacting with a video game, comprising:
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a first portion including a first handle, and a first geometric object defined at an end of the first handle; a second portion including a second handle and a second geometric object defined at an end of the second handle; wherein the first portion or the second portion includes a connection sensor for determining whether the controller is in a connected configuration defined by joining of the first portion and the second portion, or a disconnected configuration defined by non-joining of the first portion and the second portion; and wherein the first geometric object and the second geometric object are positioned substantially adjacent to each other when the controller is in the connected configuration; wherein the connected configuration triggers determination of an input value based on at least one internal motion sensor of the first portion or the second portion; wherein the disconnected configuration triggers determination of the input value based on a combination of independently tracked locations of the first and second geometric objects. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A controller for interfacing with a video game, comprising:
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a first portion including a first handle, and a first geometric object defined at an end of the first handle, the first geometric object including a first illumination source for illuminating the first reference object; a second portion including a second handle, and a second geometric object defined at an end of the second handle, the second geometric object including a second illumination source for illuminating the second geometric object; wherein the first portion or the second portion includes a connection sensor for determining whether the controller is in a connected configuration defined by joining of the first portion and the second portion, or a disconnected configuration defined by non-joining of the first portion and the second portion; wherein when the connection sensor determines the controller is in a connected configuration, at least one internal motion sensor of the first portion or the second portion defines an input value for the video game; wherein when the connection sensor determines the controller is in a disconnected configuration, the input value is defined by a combination of independently tracked locations of the first and second geometric objects. - View Dependent Claims (14, 15, 16)
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17. A controller for interfacing with a video game, comprising:
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a first portion including a first handle, and a first geometric object defined at an end of the first handle, the first geometric object including a first illumination source for illuminating the first geometric object; a second portion including a second handle, and a second geometric object defined at an end of the second handle, the second geometric object including a second illumination source for illuminating the second geometric object; wherein the first portion or the second portion includes a connection sensor for determining whether the controller is in a connected configuration defined by joining of the first portion and the second portion, or a disconnected configuration defined by non-joining of the first portion and the second portion; wherein the first portion includes a first light controller for controlling the first illumination source to emit a first color; and wherein the second portion includes a second light controller for controlling the second illumination source to emit a second color different than the first color; wherein the connection sensor triggers a change in an assignment of an input mechanism of the first portion or the second portion when a change between the connected configuration and the disconnected configuration is detected. - View Dependent Claims (18, 19)
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20. A controller for interacting with a video game, comprising:
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a first portion including a first handle, and a first object defined at an end of the first handle; a second portion including a second handle, and a second object defined at an end of the second handle; wherein the first portion or the second portion includes a connection sensor for determining whether the controller is in a connected configuration defined by joining of the first portion and the second portion, or a disconnected configuration defined by non-joining of the first portion and the second portion; and wherein the first object and the second object are positioned substantially adjacent to each other when the controller is in the connected configuration; wherein the first object includes a first illumination source for illuminating the first object; wherein the second object includes a second illumination source for illuminating the second object; wherein the connection sensor triggers activation of the first and second illumination sources when the controller is determined to be in a disconnected configuration; wherein the connection sensor triggers a change in input values used by the first portion or the second portion when a change between the connected configuration and the disconnected configuration is detected. - View Dependent Claims (21)
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Specification