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Multi-media interactive play system

  • US 8,888,576 B2
  • Filed: 12/21/2012
  • Issued: 11/18/2014
  • Est. Priority Date: 02/26/1999
  • Status: Expired due to Term
First Claim
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1. An interactive play system for entertaining one or more participants playing a game carried out at least in part within a live play environment and at least in part within a computer-generated play environment, said interactive play system comprising:

  • at least one game-compatible toy comprising machine-readable indicia identifying said at least one game-compatible toy;

    at least one electronic reader device configured to wirelessly read said indicia and to thereby determine an identification number corresponding to said at least one game-compatible toy;

    at least one live-action gaming station configured to communicate with said at least one electronic reader device, said at least one live-action gaming station comprising one or more physical play elements configured to enable said one or more participants to play said game within said live play environment using said at least one game-compatible toy, wherein said live play environment comprises at least one of;

    a theme park, a family entertainment center, a gaming arcade, a retail store, a shopping mall or a restaurant;

    at least one computerized gaming station comprising one or more computer-simulated play elements configured to enable said one or more participants to play said game within said computer-generated play environment using said at least one game-compatible toy or information identifying said at least one game-compatible toy;

    a computer system configured to communicate with said at least one electronic reader device, said at least one live-action gaming station and said at least one computerized gaming station, said computer system configured to store on a database selected game-relevant information in association with said identification number such that said stored game-relevant information can be accessed and retrieved by said computer system using said identification number; and

    game software comprising executable program instructions stored in non-transitory storage that, when executed, direct said computer system to orchestrate said game carried out in both said live play environment and said computer-generated play environment, wherein the participation and progress of said one or more participants are each tracked according to said corresponding identification number of said at least one game-compatible toy.

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