Inducing force into a non-anchored gaming device
First Claim
1. A gaming controller, comprising:
- a chassis;
a motion induction device fixedly coupled to the chassis, the motion induction device providing force feedback for the gaming controller;
a magnetic element movably positioned within the motion induction device, the magnetic element being movable along a first axis of the motion induction device;
at least one conducting coil wrapped around the motion induction device; and
a current control block coupled to the at least one conducting coil, the current control block being configurable to generate current through the at least one conducting coil to move the magnetic element along the first axis.
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Accused Products
Abstract
Force feedback in a gaming controller is provided by a motion induction device having an untethered mass. The mass is accelerated and decelerated to provide directional force feedback to a user of the gaming controller. The forces may be applied in a game controller shaped to simulate a tennis racquet, baseball bat, gun, steering wheel, or golf club. A sensor may be included in the game controller to provide information for adapting the force feedback. For example, in a game controller simulating a golf club an accelerometer may measure the speed and motion of the golf club, and the game controller provides force feedback through the motion induction device to simulate impact with a golf club or train a user to swing in a desired motion.
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Citations
20 Claims
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1. A gaming controller, comprising:
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a chassis; a motion induction device fixedly coupled to the chassis, the motion induction device providing force feedback for the gaming controller; a magnetic element movably positioned within the motion induction device, the magnetic element being movable along a first axis of the motion induction device; at least one conducting coil wrapped around the motion induction device; and a current control block coupled to the at least one conducting coil, the current control block being configurable to generate current through the at least one conducting coil to move the magnetic element along the first axis. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method, comprising:
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generating a current in a coil wrapped around an enclosure, the enclosure comprising a magnetic element movable along a first axis of the enclosure, the current causing the magnetic element to accelerate along the first axis away from an initial position to provide force feedback in a gaming controller to simulate an event; and subsequent to the generating the current, causing the magnetic element to move back toward the initial position along the first axis. - View Dependent Claims (11, 12, 13, 14)
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15. A gaming controller, comprising:
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a chassis; means for providing force feedback for the gaming controller, the providing means being fixedly coupled to the chassis; at least one conducting coil wrapped around the providing means; and a current control block coupled to the at least one conducting coil, the current control block being configurable to generate current through the at least one conducting coil to move an untethered magnetic mass movably positioned within the gaming controller. - View Dependent Claims (16, 17, 18)
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19. A non-transitory computer readable medium tangibly storing a computer program for a game controller, comprising:
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a sensing code segment that receives information from the game controller; and a force feedback code segment that instructs force feedback in a motion induction device of the game controller based on the received information, the motion induction device comprising a magnetic element movably positioned within the motion induction device. - View Dependent Claims (20)
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Specification